Unreal 1 (not Unreal Tournament), some level were a bit too labyrinthic
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Metroidvania games can be pretty good for this sometimes. One that really got me was Bloodstained: Ritual of the Night. You have to get an ability to progress at a certain point that is a random drop from an enemy. Any game that relies on RNG for progression is going to make me go running in circles. I love the game, but did not love that part.
Any FF if you set it down for a month or two.
"Welp, I will just start it over, I guess."
Done this FF9 sooo many times
Currently my situation with VI
Gonna add Kingdom Hearts to this (cause Sqenix), because I was playing 1 as a preteen, beat Cerebus, got in the Gummi ship, and promptly got lost on where to go after. Bonus for stopping the game for months, picking up again, and being lost so I just never beat it. I plan to finish KH1 this summer after beating Metaphor Re:Fantazio, but I probably will reset to get that full experience factor 😅
Pocahontas on Sega Genesis. I don't even remember the plot, but I got stuck and had to return it to Blockbuster.
I remember there being a few points like that in Megaman Legends 1 and 2.
That game, bro, omg
You stumble around, find a key, a corpse gets up and you have no idea how to fight back, and then do it all over again.
I had the Old Ninja Gaiden i believe on some Collection for the PS3 growing up. Maybe it was just my age but i could never figure out what the hell i was supposed to do. There were a few games like that in the collection now that i think about it, like Echo the Dolphin and some top down rpg like thing
Silent Hill 2 - dropping canned juice in the laundry shoot. Weirdest mechanic I've ever seen, nothing pointed to do it, just finding the juice was weird, how was I supposed to know to put it down the laundry shoot of all places. My friend who got me to play it watched me wander around the apartment for like 10 - 15 mins, getting more and more confused and frustrated before telling me what to do.
Legend of dragoon
Oh snap, time to go back 30 years and get lost in Alone in the Dark again!
Probably half life. It's kinda intentionally tricky and meant to be some kind of puzzle
I remember the newes jedi game feeling like this a lot, but it was also effectively immersive that you don't instantly know exactly where to go.
Devil May Cry 4, but I was able to finish it. I couldn't even complete Devil May Cry 3.
SNES Jurassic Park. NES Fester's Quest