Datz

joined 1 month ago
[–] Datz@szmer.info 3 points 3 weeks ago (2 children)
  1. This goes for every JRPG: if clicking and winning is bad, how is chess popular? It'd just mean the RPG part isn't balanced (or is not your type of game)
  2. Mario&Luigi, the only series close to this I've played, just does it way better, some dodges require holding, almost all include figuring out who to dodge with, different effects depending on when you jump etc. Parries in E33 come down to timing one button, and occasionally pressing the others with very clear telegraphs. And dodging seems barely more helpful
[–] Datz@szmer.info 1 points 3 weeks ago

I'm a big Etrian Odyssey fan, but the first one's pretty basic, and I haven't played the remaster.

It already had a pretty good gameplay loop going though, so it's worth a try, especially if you're going in blind to the plot reveals.

[–] Datz@szmer.info 8 points 3 weeks ago

It really proves that the game can be a normal JRPG, albeit a grindy one in the beginning.

It's unrelated to difficulty, but, is it a good one though? Being grindy to me is generally a pretty terrible thing in a JRPG. Part of marketing for SMTV's rerelease was nerfing the impact of level on damage, and basically everyone loved that.

I also don't see many defensive options for the half of the game I'm at besides Maelle's redirect, or maybe absurd defense/HP stacking, if defense even works.

[–] Datz@szmer.info 0 points 3 weeks ago

It might not make up for the other shit they do, but at least Nintendo seems to treat its employees right

[–] Datz@szmer.info 15 points 3 weeks ago (11 children)

And some people STILL can't beat it without parries.

Granted, I'm in Act 2 (Expert), and I think the ludicrous level factor into damage is to blame. The fact every other (mini)boss you fight is overlevelled, and just a few levels seem to be a 2-3x damage difference, is so stupid, I imagine someone running into 3 in a row and just giving up.

[–] Datz@szmer.info 2 points 3 weeks ago (3 children)

If the main difficulty is intentional, then it's not an artifical barrier, the easy mode is an artificial easener. How easy is easy enough? Some people can't beat Clair Obscur on the story mode (presumably by not doing side content) In case of gardening, it'd be getting someone to garden for you, and just chilling with the results.

Let's plays/walkthroughs exists, and only lock you out of interactivity. And interactivity doesn't mean much if every option beats the game.

Case in point, if I see some post-game superboss with lore behind it, I just look up the thing online.

[–] Datz@szmer.info 6 points 3 weeks ago (2 children)

Doing Fire Emblem soft Ironmans (not reloading when a unit permadies) made me love the series even more, it went from "ughhhh do I really have to move on without this guy? This sucks, what if I'm underpowered later" to "I lost 40 people and died for the first time at the penultimate map, this is a beautiful, sorrowful story".

I now let a unit or two die even when playing for the first time, because it basically adds your own personal death scenes to the story. I will always pay respects to wolf boy who died to make that one final push happen, or respect the axe bro who went through his Kratos arc with a dead wife, kid and second dead wife.

[–] Datz@szmer.info 7 points 3 weeks ago* (last edited 3 weeks ago) (17 children)

A lot of hobbies like gardening, sports, chess require effort, why is it necessary for video games to be easy?

Forcing some challenge gets you to engage with more things rather than taking the easy way out. It's like bungee jumping (I'd assume), sometimes a push is necessary to experience something new.

Some of my favourite moments were trying Fire Emblem Ironmans, which initially made me go "this is stupid, I'll regret this, I should reload", only to change to "this is peak"

[–] Datz@szmer.info 3 points 3 weeks ago

Or don't get it at all, never played them or felt like it!

(Bad news: I grew up with Nintendo instead)

[–] Datz@szmer.info 15 points 4 weeks ago

Crosscode has a ton of dialogue changed if you turn on NG+ modifiers, such as carrying over levels or using a "cheat code" for ludicrous damage, 1shotting almost everything.

One NPC quotes the "you cheated not the game, but yourself" copypasta.

[–] Datz@szmer.info 4 points 1 month ago

It was a culture shock that you can smoke indoors there, especially since I hate smoking.

[–] Datz@szmer.info 1 points 1 month ago* (last edited 1 month ago)

Secondhand PS5? I'm planning to get a used Switch 2 and some come for that price, and so seems the PS5.

I don't know about second-hand PCs though.

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