this post was submitted on 27 May 2025
84 points (92.9% liked)
PC Gaming
11403 readers
509 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Legally, I can download all my installers from GOG, store them to a hard drive, and make a duplicate of that hard drive as a redundancy.
And believe me, I’ve thought about that.
What keeps me from doing that is the price of storage. One title alone can be 120GB.
This is ultimately why I don’t pirate. It costs me $20 for a 128GB SD card. But if I’m buying that game for $4 off Steam, it’s cheaper to store that game in the cloud—especially if I only average a couple hours of play per game.
There’s also the convenience of knowing the game will likely work, I (mostly) don’t have to edit DLLs, and malware is unlikely.
The only reason to pirate is for some bizarre moral reason, which I don’t share. It really is easier to just pay a couple bucks—store indefinitely, get to work immediately.