Europe Pub

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Welcome to Europe Pub! 🇪🇺

A social network dedicated to everything European. From culture and traditions to current events and daily life across our diverse continent. Share your experiences, discuss news, and connect with fellow Europeans and friends of Europe.

Whether you're interested in EU politics, travel tips, local cuisine, or simply want to learn more about different European countries and regions, you'll find your place here.

You can participate in more than 29,000 communities around the world, thanks to the Fediverse.

Join our community and help build bridges across Europe! 🌉

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Hosting costs are about 30€ per month.

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founded 7 months ago
ADMINS

NEW: Europe Pub (PieFed Edition)

Support us on tipeee

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Europe Pub now has a PieFed instance at piefed.europe.pub! This is in addition to our existing Lemmy instance, giving you more ways to engage with the fediverse.

PieFed?

PieFed is an alternative to Lemmy that’s gaining traction, and it comes with some unique features. For example:

  • Post Bundling: Comments on similar posts are bundled together, making discussions cleaner and easier to follow.
  • Topics & Feeds: Organize content by topics and customize your feeds for a more tailored experience.
  • Fully Federated: Just like our Lemmy instance, you can join communities across the fediverse.

Important Notes

  • Separate Sign-Up: Since PieFed and Lemmy don’t share user logins, you’ll need to create a new account on the PieFed instance.
  • Same Topics, Same Spirit: The PieFed instance follows the same topic guidelines as our Lemmy instance, so you’ll feel right at home.
  • Hosted in Falkenstein, Germany: Your data stays of course within the EU.

Give It a Try!

Whether you’re curious about PieFed or just want to explore a new platform, everyone is welcome to join and test it out. Let me know what you think!

🔗 piefed.europe.pub

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Donald Trump is exhibiting a “massive increase” in “clinical signs of dementia,” exacerbating the president’s “malignant narcissism,” a psychologist has warned.

Archive article: https://archive.is/sJyJh

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Relativity (europe.pub)
submitted 20 minutes ago by kbal@fedia.io to c/science_memes@mander.xyz
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New York City mayoral frontrunner Zohran Mamdani forcefully defended his call for a $30 minimum wage during the final debate of the race Wednesday night, warning that under the status quo, the expensive metropolis is at growing risk of becoming “a museum of where working-class people used to be able to live.”

The inability of many New Yorkers to make a livable wage in the city, Mamdani said, “is pushing them to live in Jersey City, to live in Pennsylvania, to live in Connecticut, because they can’t afford to live in New York City.”

Under Mamdani’s proposal, which would have to be approved by lawmakers, New York City’s wage floor would rise incrementally before reaching $30 an hour by 2030. The minimum wage would then be tied to either cost-of-living increases or worker productivity jumps.

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New York Attorney General Letitia James on Wednesday said the state would launch a portal for residents to provide pictures and videos of Immigration and Customs Enforcement (ICE) agents operating in New York City and the rest of the state.

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cross-posted from: https://slrpnk.net/post/29214047

Updated statement came after KIVI-TV sent FBI photo reportedly showing 14-year-old U.S. citizen in zip ties

It was, yes, an immigration raid

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cross-posted from: https://lemmy.zip/post/51569279

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Ever wondered who premiered the "hiding in shadows", "taking down enemies silently from behind"and " making noses to distract enemies", that is so prevalent nowadays in many F/TPS?

While there were a lot of other games that paved the way, the genre defining 3D game series was Thief, developed be Looking Glass Studios. The first two games should be considered together, since the second was developed right after the first one and directly continues the story and it has the pretty much the same gameplay.

If you rather want a video introduction to Thief, Errant Signal has a good one

I will try to convince you that it is worthwhile to play one of the early 3D games which pioneered many mechanics that are still used today.

Is it for everyone? No! You need patience and a pretty good orientation sense in order to not get lost and frustrated. But you will be rewarded with 2 good games with clever level design! I played them last year after just trying them a bit when they originally came out. And I had a lot of fun! The gameplay is still entertaining and the worst mechanic is the melee fight. But you are a thief and shouldn't even get in a fight, so from a certain perspective, that fits to the character you are playing.

So what is great:

As said, the level design is exquisite: very varied and fitting to the themes of the mission. A mission inside a bank plays very different from breaking into a prison or a cultists hideout. And they already use a lot of environmental storytelling in these games. Especially the second game has very atmospheric missions, you can see where Dishonoreds roots come from.

And it is also partially an immersive sim: you have a set of tools and are presented hurdles to your objective. How you solve them is up to you.

Tricking the guards and slipping into a building without anybody seeing you is as fun in this game as it is in any model stealth game. And the AI is also already well developed: you can trick them, if they see you you can hide from them in the shadows and honestly, today's guard AI feels very same to this ones.

They also took an interesting and very fitting approach to difficulty: the levels and enemies are pretty much the same, but your objectives change. The higher the difficulty, the more loot you need to steal to proof you really are a master thief, and also you are not allowed to kill em all or anybody, since that is also unfitting to a master thief.

Story wise you are Garrett, master thief and former prodigy of the enigmatic Keepers, who try to uphold the balance in The City. No other name is every given and it seems to be the centre of human activity. The balance is in danger because two factions, the Hammerites and the Pagans are always at each others throats. The Hammerites are a catholic church combined with an industry factory. They are the power of progress and technology and bring order to the chaos. Which is the element of the Pagans, which they revere. They try to bring humanity back to it's original roots in the ancient forest without any fire or technology to conquer nature. Garrett couldn't care less about that and just want to be able to pay rent at the end of the month. Preferably with other peoples money however.

The weakest part of the first game are the fantastical themed levels, which are interesting in themselves, but not really fitting to the stealth game of the normal human missions. The second game nearly fully commits to being thief, greatly increasing my enjoyment of this game. The fantastical elements become understandable when you learn that the game originally was supposed to be an King Arthur themed game.

Best way to play is Thief gold edition and use the mod manager, which allows you to use high Res texture mods, these make playing the games nowadays a bit easier on the eyes.

Also: there are a ton of fan made maps for Thief 1+2, meaning you get so much more content for free.

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Source (Furaffinity)

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