this post was submitted on 21 Jan 2026
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I'm not sure why but SDL wants to change to sdlcompat and this is a breaking change for another application I'm running and I don't know why this package change is needed when I just keep hitting no each time and everything works as expected
This is why I think we shouldn't recommend any (mutable) ArchLinux distro to gamers who come fresh from Windows. Including CachyOS.
Not implying you are one, IDK your experience level, but these kinds of prompts being shown to the user about packaging are a core feature of ArchLinux. This can happen anytime you update an Arch-based system.
it's not the prompt that's the issue, and yes I've seen it all the time
No it's not, it's the underlying philosophy/expectation that you want to be aware of and in control of every single package/library that's installed on your system.
And that is not true for the vast majority of people who are getting CachyOS as a recommendation when they search for a "Linux for gaming".
I think CachyOS is great, and I use it myself, in spite of the ArchLinux base, but I know the pain it brings and have consciously accepted that, and I have fallback plans: I make sure it is easy to re-install my system without losing my home dir or game files. I could even pull in all the important stuff in my home dir from my dotfiles repo.
But this is something you have to want.
On the other hand, I did have to compile xpadneo from source on my wife's Mint pc in order for her to be able to use an Xbox controller, because there is no
deborPPAof it. So far for Ubuntu-based distros being "GUI only". On Arch, you could install it from AUR through a GUI.I use arch because in my experience noodling with debian/Ubuntu to get something to work is far more infuriating.
I have a very minimalist approach to how I install packages and typically don't have any issues.
When I was googling around for why the electron application was no longer working I couldn't drill it down to sdl compat because nothing hinted at sdl, it only mentioned OpenGL.
In fact I find it strange that an electron app would break over an sdl package, when others such as discord don't.