this post was submitted on 24 Jun 2026
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[–] Chaunticleer@lemmy.dbzer0.com 4 points 3 days ago (1 children)

I don't understand, didn't all games have launchers back in the 80s-early 2000's? Particularly ones that were unnecessary because you could just make an shortcut to the .exe and it would run fine?

Why don't people like them anymore?

[–] Wimopy@feddit.uk 13 points 3 days ago (1 children)

They did, but things were different. Obvious main difference being that we didn't have centralised store apps with launchers that already do the functions you need: download, setup, updates, news, etc. (well Steam does, with workshop integration for mods and everything)

Nowadays people see launchers as an extra unnecessary step, usually requiring another account for no good reason, and, importantly, a data harvesting tool. That last one is the reason I usually see people hating a launcher. The other issue is I've seen a lot of complaints about is launchers simply breaking stuff for some people and not letting them play their game (especially on Linux).

(Generic summary, not specific to Owlcat here)

[–] Chaunticleer@lemmy.dbzer0.com 5 points 3 days ago

Oh, you're right. The fucking account signups now. I forgot I've seen that with Larian and CDPR, let alone the shit goblins at EA who have a mandatory launcher