this post was submitted on 19 Jul 2026
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Surely they're referring to the Wii-U. The Switch is not innovative. It's a Wii-U derivative.
The Switch was innovative? So much so that, upon seeing it's success, literally everyone copied them in one form or another?
Its not innovative to smash controllers onto a smartphone device. What is innovative was their optimization for mobile gaming. Its similar to saying valve is innovative for selling other peoples games.
I mean if you're being that reductive, sure, a handheld gaming system wouldn't be innovative. The innovation comes from a console that switches from handheld mode and a docked TV mode. The innovation is a pair of controllers that work both as the built-in handheld controllers, and controllers that can be used when the console is docked. The innovation is that the controllers can behave either as a pair of controllers or a single controller. Sure, they aren't super significant innovations, but it's more than you see from other consoles. I don't see the similarity in your last statement, but I guess I could be missing something.
My issue with the whole innovative discussion is it tends to forget that Nintendo just liked to do gimmicky things that don't always work out. Smartphones were getting to that point with telescopic controllers without NIntendo. I guess i'm being a little nitpicky, hope you have a good weekend :).
And I guess what I'm getting at is that, if trying to do gimmicky things that might not work out isn't the definition of innovation, what is? And telescopic phone controllers are kind of in line with "controllers that can be used in handheld/docked mode," so I could understand an argument that that aspect of the switch isn't innovative
Surely 🙄