During 2v8 I was playing some trapper and I had an absolutely incredible game with my duo as Wesker. It was on Autohaven and we had a slow start which is practically a necessity on Trapper, but in the mid and late game all the work building a trap network started to pay dividends. We had 3 survivors hit traps within 10 seconds at one point and were around to get the hooks too. I felt like I was in the zone, being very efficient and nailing the placements on the first shot. I was thinking about where survivors would be entering loops from and where to put traps so they wouldn't see it until it was too late. I didn't do amazing in chase, but my traps helped my duo out a bunch and I had a great time. I was unbothered. Moisturized. Happy. In My Lane. Focused. Flourishing. It felt like one of the best Trapper games I've ever played.
That started me wondering about what exactly in that game made it so satisfying. What part of the power fantasy of the killer was delivering? I think for me it is the planning and foresight that gets me with trapper. The closer a chase gets to what I imagined setting the trap, the more joy I get when the jaws snap shut. The same goes for the Artist on a shorter scale. Every loop is a little puzzle where the right combination of bird placement and your placement can get you an injury. So what is the draw of your killer? What does the best game you could have with them look like?