this post was submitted on 17 Mar 2025
991 points (99.6% liked)

Open Source

35856 readers
289 users here now

All about open source! Feel free to ask questions, and share news, and interesting stuff!

Useful Links

Rules

Related Communities

Community icon from opensource.org, but we are not affiliated with them.

founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] RoyaltyInTraining@lemmy.world 4 points 1 month ago (6 children)

No self-respecting UI designer would ever want to work on that dinosaur of a codebase. The GIMP team is simply unable to do what Blender did, even if they made the UI their number one priority.

[–] mholiv@lemmy.world 16 points 1 month ago (5 children)

I mean the whole point of doing the mega rewrite to gtk3 was specifically to enable such forward looking progress.

What they did in the 3.0 release was, largely, a massive modernization of a dinosaur code base.

Now that it’s done it makes sense to do a UI overhaul. Before 3.0 it made no sense to even try, now it does.

[–] KneeTitts@lemmy.world -1 points 1 month ago (4 children)

Why not? Krita did it, they made an entirely new interface (hell they did it over 10 years ago) so why does the GIMP teams refuse to do the same?

[–] Darkhoof@lemmy.world 2 points 1 month ago

They refuse to do the same because migrating from GTK 2 to GTK 3 took 7 years to achieve with a diminutive team and they still implemented a multitude of requested features.

load more comments (3 replies)
load more comments (3 replies)
load more comments (3 replies)