this post was submitted on 18 Apr 2025
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Not just the reviewers unfortunately, games shed players at every step, it's why most games are front-loaded and fall off the further you get into them.
I always find it interesting to see the percentages drop on Steam achievements when you progress through a game. The drop-off curve is very different from game to game. I always wonder about the people who drop off just before finishing the game.
They probably don't want the game to end, there's a certain finality that comes with an ending. I've had this happen to me for a few games and books but i usually power through.
That's me. It used to be common for games to have a sharp ramp up in challenge at the end boss, and I often don't have the time to get through that.
So I habitatually abandon games when I feel close to the end, and I watch the ending on a stream, instead of playing it.
I realize that minimal research could tell me which games are which, but even less research finds me a decent stream of the game ending.