this post was submitted on 11 Jan 2026
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I love Factorio but I had the polar opposite problem with Stardew Valley. I prioritized the dungeon, fishing, foraging, and the missable heart events, then when I ran out of other content I had to start slogging my way through daily back to back farming, selling, and gifting preserves in order to monotonously grind levels and hearts because all of the good buildable stuff is locked behind that wall.
I realized pretty quick that if I made sprinklers and only used seeds that replant themselves, farming is very convenient. Spent most my time in the mines so it sorta felt like Zelda farming Sim.
Sadly you only gain Exp for the FIRST HARVEST so you do need to plant new crops every rotation to grind levels. Even the Sprinklers start with 4 tiles at level 2, only 8 tiles at level 6, and then 24 tiles at level 9 at which point you're basically done with the grind regardless.
Didn’t know that! It’s unfortunate
I mapped out a grid system to just use a shitload of the tier 1 sprinklers as soon as I got them.
True its slower, but if you go in the caves enough you can go huge with the farm. I ended up hitting 10 farming before 10 mining or combat.
10 x 0 = 0
Sorry, forgot you like to argue!