this post was submitted on 18 Feb 2026
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Dollar Tree stores, when they were a dollar.

Yeah it was a very nice point in time when you were tight on a budget and there was dollar tree near you, everything very affordable. Not everything was built to last and most of the food were arguably unhealthy but you got by with what you could get. Nowadays, we've seen Dollar Tree turn into just any dollar store you could think of.

24/7 Wal-Marts

It's been a while but there was that time Wal-Mart was opened for 24 hours. This allowed you to shop at 2 in the morning, in a big store, with next to no one. Sure some of the services might not be available but that isn't the point. And maybe it disgruntled a lot of overnight workers who're trying to get the store ready for the normal period of the day, now having anything disrupted and so few people to cover the store.

Video Games that were shipped in complete versions

Back when developers actually had to make sure that what they're shipping out to be played, was both good and functioning. Now everyone lately is so quick to release games that breaks on Day 1, require lots of patches that take weeks to even years, slapping on Early Access to milk even more money from people and eventually not even test it. While still charging top dollar.

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[–] 1dalm@lemmings.world 4 points 2 days ago

I was guilty of that very thing once. During my first programming class back in college, I wrote an Asteroids clone as a project. My professor kept sending it back telling me to fix it. I really racked my brain trying to figure out what he was sending back to me (he wouldn't tell me, I was supposed to find and correct the error). The game ran just fine. Finally a gave up and asked him to tell me the answer of what my code was doing wrong. He showed me that I had one line of code that was basically making a new instance of the entire game for every screen refresh. (I wrote it in Java, so Java was just correcting it for me in real time.)