this post was submitted on 06 May 2026
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Schedule 1, Peak, and REPO lead a big year for small games

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[–] ericwdhs@discuss.online 3 points 1 week ago (2 children)

I've been eyeing Vintage Story for a while. What are you liking most about it?

[–] AngryCommieKender@lemmy.world 8 points 1 week ago (1 children)

Not the previous commenter. I have been enjoying learning a ton about real world geology from the game. Also as a IRL blacksmith, the smithing and smelting mini games are surprisingly correlative.

[–] ericwdhs@discuss.online 3 points 1 week ago (1 children)

Ah, I've seen the progression and survival mechanics are pretty deep, but the IRL perspective is cool. Thanks!

[–] AngryCommieKender@lemmy.world 2 points 1 week ago (1 children)

Just kinda ignore the Lovecraftian horrors, I haven't seen those IRL, lol.

[–] ericwdhs@discuss.online 1 points 1 week ago (1 children)
[–] Zahille7@lemmy.world 2 points 1 week ago (1 children)

You can turn off the "temporal stability" mechanic so it plays more similar to classic Minecraft, but imo it adds to the atmosphere of the game.

There are also plenty of options and settings when you set up a world so it can be as easy or hard as you want.

[–] ericwdhs@discuss.online 1 points 1 week ago

Yeah, I wouldn't be turning anything like that off until at least a second playthrough. Difficulty tweaks might be nice though, especially if the VR mod is in a good state when I get around to it.

[–] Zahille7@lemmy.world 2 points 1 week ago

I've kinda been going at it at my own pace. I started a survival world, but I'm actually using creative to learn how to build and how the different mechanics work. I just started messing with windmills yesterday, but I think I may be getting a little ahead of myself.