erytau

joined 4 months ago
[โ€“] erytau@programming.dev 2 points 1 month ago (4 children)

Wall jumping was intuitive enough, I'm just bad at timing the jumps. Got stuck further in the level, after doing a few wall-jumping sections, so maybe I just hadn't encountered the bug you are talking about yet.

[โ€“] erytau@programming.dev 4 points 1 month ago (6 children)

Congrats on releasing it! Great result for a game made in a week.

I did give it a try even though I'm not great at jumping. With a controller (the game does support a controller ๐Ÿ‘) I managed to get a bit farther, but still failed, hah.

A small trick I use to give spacey backgrounds more life is to plop a Particles2D node with tiny-twinkling-floating particles. Takes little effort but improves things a lot. Would be fitting for a space game.

I also think the game would work well as an HTML5 game. Itch supports those, and they're more convenient and accessible since they don't require players to download EXE files. People tend to be skittish about downloading things.

[โ€“] erytau@programming.dev 5 points 1 month ago

I used to work 12 hours night shifts. When I had the opportunity to set my own schedule I chained 12 hours night shift PLUS 12 hours day shift so I can have a lot of free time later. So, 24 hours of work, 24 hours without sleep. It was a low intensity IT work in a data center, but still, not good for your body.

[โ€“] erytau@programming.dev 6 points 1 month ago

Shader baker on export! Really, really nice. I wonder how much build size will increase though.

[โ€“] erytau@programming.dev 74 points 1 month ago* (last edited 1 month ago) (8 children)

I don't. I feel it takes a few hours (4-5) for my body to wake up enough to feel hunger, and if I force myself to eat breakfast I feel queasy. So I just eat black coffee and move on.

[โ€“] erytau@programming.dev 4 points 1 month ago

As a read-only SO user - thank you for your answers!

[โ€“] erytau@programming.dev 5 points 1 month ago (1 children)

Fourth panel as well, with those bots collecting data for AI training that don't respect your robots.txt, change user agents and overload your servers

[โ€“] erytau@programming.dev 3 points 1 month ago (1 children)

Just prone to headaches, so I appreciate noise reduction. I got realme t310 - they're decent, I think, and weren't very pricey.

[โ€“] erytau@programming.dev 13 points 1 month ago (7 children)

I'm glad I got myself noise cancelling headphones. Ah, the peaceful isolation from the noisy world.

[โ€“] erytau@programming.dev 11 points 1 month ago* (last edited 1 month ago)

You don't. I don't. We don't. My comment could have been written by AI, just as your post. At some point I'm sure some of us, without knowing, had a discussion with an AI bot pushing some sort of propaganda or shilling something. I mean, it was happening even before AI - years before, and some political regimes have been flooding the internet with their shit and it was well documented. Now it's just getting worse.

Even "vetted account run by a real person" can be later handed over to an AI bot farm.

Also, I have fun imagining a bunch of AI bots stuck in a discussion loop, endlessly shilling crap to each other, creating insanely long threads until the platform can't handle it anymore or until a Mod AI comes along and slaps them out of it.

[โ€“] erytau@programming.dev 4 points 1 month ago

Huh, had no idea there is TES Arena remake in the works, albeit fan-made. Anyway, glad to see Jolt's adoption increase!

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