mohab

joined 8 months ago
[–] mohab@piefed.social 5 points 4 hours ago

I wish I did. I read you can still find codes, but they're worth hundreds of dollars now.

I did sail the high seas to play it though, pretty good game. Solid, mid-tier Platinum game—more fun than Korra, which wasn't bad even though the world felt a little too empty.

[–] mohab@piefed.social 6 points 2 days ago (1 children)

Hate to break it to you, but you still haven't played any visual novel because Disco Elysium is a CRPG.

A visual novel would be VA-11 HALL-A or Milk Outside a Bag of Milk Outside a Bag of Milk.

[–] mohab@piefed.social 3 points 2 days ago

I can only speak about my favorite genres:

Action games: this one is easy—Devil May Cry 1.

Shmups: Hmm… Battle Garegga? I'd actually rather go for a CAVE shmup seeing how influential they were, but I could be biased: DoDonPachi.

Fighting games: hmm… a bunch could go in here, but if I have to choose one, it should be Street Fighter II. Biased pick is Guilty Gear Plus R.

[–] mohab@piefed.social 3 points 3 days ago

Yeah, but the tag makes it sound like these games have more similarities with metroidvanias than just gated areas.

Imagine someone clicking on the tag because they recognized Metroid only to find The Witness…

[–] mohab@piefed.social 4 points 4 days ago (6 children)

I hate it, I think it's silly, and will potentially confuse anyone who's not familiar with it, but if it makes it easier for people to find these games eventually then eh 🤷‍♂️

I hate "character action games" too but I use that tag regularly to find new games.

I wish we go back to just layering descriptors though… more room for nuance this way.

nonlinear + puzzle + first-person = The Witness

action + long combos + style meter + third-person = Bayonetta

I understand a shorthand tag is convenient, but it also adds confusion.

[–] mohab@piefed.social 2 points 5 days ago (1 children)

I spent exactly 1 hour with Blasphemous before refunding it. Too much platforming for me and the combat is not exactly fun and didn't feel fresh.

Best combat in any metroidvania is F.I.S.T: Forged in Shadow Torch and Prince of Persia: The Lost Crown, IMO. They're almost like character action games: launchers, on-the-fly weapon switching, dash/jump canceling… etc. Full combo systems—only thing missing is a style meter.

[–] mohab@piefed.social 0 points 1 week ago

It's hilarious though 😂 I imagine the guy who said it was trying so hard not to break.

[–] mohab@piefed.social 2 points 1 week ago

I've never had fun playing any Ubisoft game 🤣

Stick of Truth was fun, but they just published that—Obsidian developed it with Matt and Trey.

[–] mohab@piefed.social 1 points 1 week ago* (last edited 1 week ago)

Hmm… I suppose I can just put this down to my disagreeing with the article's headline: I say a lot of movies and novels don't offer enough closure and are bad examples to follow—games can and should do better, IMO.

I'd rather get Project G.G. or Scalebound than the 15th Assassin's Creed game in as many years or even Bayonetta 3, TBH.

[–] mohab@piefed.social 1 points 1 week ago (2 children)

Hmm… but isn't it an "ongoing series"? Like, you can have short or long arcs, but if the continuity is the same, the story technically hasn't ended.

I agree gaming takes it a step further, but this is like comparing a worse example to a bad one… yeah, one is worse, but they both suck at the end of the day.

I'm glad you like Fast and Furious, but it's only one example of many. It's not the only movie franchise being milked to death, and won't be the last.

[–] mohab@piefed.social 4 points 1 week ago (4 children)

Yes, but it's also devoid of creativity and takes up space that could be occupied by more creative endeavors, so it's a similar path at the end of the day.

My point is pointing a finger at Fortnite and Epic Games is fair, but same finger should also be pointed at Universal, Disney, NBC… etc.

And the biggest finger should be pointed at capitalism itself.

[–] mohab@piefed.social 10 points 1 week ago (6 children)

And time machine leads to multiverse, and multiverse leads to reboot. Never mind the spinoff potential…

 

I'm currently scraping the Steam barrel and I could really use these ports:

  1. Gravity Rush Remastered/Gravity Rush 2: best traversal in gaming. Surprisingly fun combat too. Just pure joy all around.
  2. Viewtiful Joe: integral Kamiya core and probably the closest on this list to actually happening seeing the Clover revival.
  3. God Hand: I have nothing new to add here. All I can do is reiterate the "beat'em goat" claim.
  4. The Red Star: PS2 hidden gem—mix of beat'em up and twin-stick shooter. Proper action game rooted in arcade design principles.
  5. Ketsui: again, all I can do is reiterate the "shmup goat" claim. Criminal this is not on Steam. Come on, M2.

Alternate editions of games we already have on Steam:

  1. Catherine: Full Body: extra stages is cool, but I need the online Colosseum.
  2. Ninja Gaiden II: ugh, this one is obviously never happening at this point. I swear, even if they try a third time, they'll most likely find some way to mess it up.

Definitely never happening: Pikmin. Nintendo suck.

 

I'm looking for action hidden gems, preferably scripted and linear—no open world or procuderal generation (roguelike, roguelike-like, or roguelite)

Some of my "usual suspects" favorites are Bayonetta, The Wonderful 101, Viewtiful Joe, God Hand, and Ninja Gaiden II. On the shmup/twin-stick shooter side: Crimzon Clover, Ketsui, and Assault Android Cactus+.

I also love Catherine, so I wouldn't mind some puzzle thrown in there.

As nonlinear as I can go: The Deadly Tower of Monsters.

 

I love my favorite games and have been playing them for years, but I disliked about 99% of the games I played.

I don't think I have FoMO or anything; I just find it weird because my taste in music, film, or art/media in general is usually fairly broad. I guess I just wonder why my taste in games is aggressively limited.

It's not for the lack of trying new games; I've tried more or less anything I could find, sometimes because it's popular, other times because it looked interesting, but nothing really hits the mark like my favorite games.

I just don't like what most developers create, I guess?

I'm hoping, by posting this, maybe I can find others who are having a similar experience, and we can share thoughts.

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