@wyldrstallyns That actually is worse. Out is better. You want the portion with the screen to bend the least.
nazokiyoubinbou
@Zink @0ops I want to add on the subject of VMs for work: a VM is worlds easier to backup, to port to other hardware, etc etc. Plus it has some (potentially quite major) advantages of isolation. I'm actually of the opinion that any work environment that can safely go into a VM probably should anyway.
The only catch is the VM corporations aren't so great. VMWare is wrecked and Oracle isn't a great company either. Qemu is good, but really hard to use. (If you can do it, it's super portable and probably should be more reliable though.)
WINE options via a manager like Bottles with encapsulated runners are almost as good at this.
@jodanlime I always wondered why Nintendo never just did the whole thing that SONY did where the PSP could connect up to a PS3 and that sort of thing. I felt sure they would do that with the Switch when it came out, but they didn't.
I can't entirely agree that that was a defining factor that would make or break it though. The GB, GBC, GBA, NDS, and 3DS all were not dockable and they were all insanely successful for a really long time. The thing is, truly portable gaming is different. Each has its own purpose and use-case and allows for different gaming experiences. The Switch gave us full-scale games with full-scale graphics (within limits) and the full console experience in handheld, but the 3DS was small, light, and easily played hours and hours on end even lying down.
@wyldrstallyns No, I will answer. Normal work, walking around, bumping into things, etc. Stuff that happens when things are in a pocket and a person actually does something other than standing still.
To clarify, the typical human leg has a vaguely roundish shape, not square and flat.