this post was submitted on 04 Apr 2025
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.

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[–] andros_rex@lemmy.world 37 points 3 weeks ago* (last edited 3 weeks ago) (11 children)

I play heavily modded Elder Scrolls, where my character never touches the main story.

My favorite Morrowind run was a princess who ended up creating an agricultural baron, buying up every plantation and owning probably hundreds of slaves. She also got into the skooma business on the side (needed money for all of her dresses). Morrowind had a ton of wacky mods that were just fun to play in general - people made Star Wars and LOTR questlines. There’s also the work of Tommy Khajiit (RIP), which is something unique and which has never gotten the respect it deserved. (Or Lady Rae - she liked to recolor the game bright neon colors, and basically got bullied out of the modding community.)

Skyrim is a hunting/vagrant simulator for me. I usually play a Dunmer refugee and avoid the in-game quests entirely. Survival and economy mods to make the focus of the gameplay getting enough gold to afford a room for the night, tweaks to loot to make things more “mundane.”

The Sims for me is either 1800s Utah polygamous Mormons, post apocalyptic Handmaid’s Tale scenarios, or prisons.

[–] ArtificialHoldings@lemmy.world 3 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

I thought that was the Sims intended playstyle? You mean to tell me the developer didn't intend for me to make a family of 8 of my friends, then trap them in a house until each of them dies one-by-one Hunger Games style? Then build a glorious mansion for the final one?

[–] andros_rex@lemmy.world 3 points 3 weeks ago (1 children)

Will Wright after seeing everything he owned in ashes after a series of major wildfires in the Palisades: “what if I made a virtual dollhouse for people to explore sexual and violent fantasies that would make Freud say, ‘no, that’s too much.’”

[–] Elevator7009@lemmy.zip 1 points 3 weeks ago

I get the tone is jokey but I wasn't sure if that was a hypothetical alternate universe proposition with a different Will Wright, or something that happened in real life, so I looked up the wildfire thing.

Wright's house was caught in the Oakland Hills firestorm.

Rebuilding his life, and having to reacquire so many of his basic possessions, fed into the idea for The Sims.

—https://www.msn.com/en-us/entertainment/gaming/will-wright-says-the-original-sims-ai-was-actually-too-good-almost-anything-the-player-did-was-worse-than-the-sims-running-on-autopilot/ar-AA1yqxwx

Yep, real life and not just hypothetical, ouch.

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