this post was submitted on 25 Apr 2025
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Strength and toughness are no longer capped at 10, so yes titans don't just have strength "instant kill whatever is hit." They'll have stuff like strength 20 main guns and vehicles themselves often have high toughness (a Land Raider is t12). The system is more streamlined, too. Your strength is either half or less of the target's toughness, less than, equal to, greater than, or double. Rolls of 1 always fail and rolls of 6 always succeed.
It's more an issue of scale. Games get really cluttered when you're trying to fit a Stompa onto a 4'x6' table. You'll see things deployed in corners practically on top of one another behind cover with vehicles facing every which way.
They have toughness instead of armor now? I'm recoiling in disgust. I liked 5e's vehicles.
I remember it being a simple equation even in 5e, something like 3+T-S, capped at one and six IIRC.
All of this sounds so much worse. I mean I've always hated every TTRPG or wargame edition change from one I was already familiar with, except for Pathfinder 1e to 2e which was great, but this sounds particularly bad. It's like when I looked at Magic the Gathering 15 years ago after having last played it in the 90s and just hated every change they'd made.
Yeah it really takes away from the strategy of every edition before 8th. when vehicles don't have armor facings. They have video game HP instead of working like real AFVs. A Bradley, for example, is going to deflect everything you throw at it. Unless it gets shot in the rear by a rocket, then it's going up in a ball of fire. The early designers of 40k understood this.
And yah it was double your strength + 1 and you couldn't hurt it, every point higher than your strength increased the roll needed, and every point lower decreased the roll needed, with 1s always failing. Pretty easy to remember the chart. But this means you can't have a 40 wound model with toughness 11, because it's never going to die. Gotta have those big numbers with big numbers of dice being rolled to set off players' undiagnosed gambling addiction.
Yeah lmao, it's the only game I've played that gives Shadowrun a run for its money there.