this post was submitted on 06 May 2026
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Schedule 1, Peak, and REPO lead a big year for small games

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[–] ericwdhs@discuss.online 1 points 2 days ago* (last edited 2 days ago)

Good to know. I can't speak for OP, but I'm one of those people for whom a good gameplay loop alone isn't enough. I need some lasting justification in long-term progression, story and world-building, or whatever, so anything that weakens those can kill a game for me. (And yes, I basically can't make myself interested in roguelikes.) It sounds like Vintage Story is propped up enough by its progression for the rest to not matter though.