this post was submitted on 05 Jul 2026
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I'm like 8 hours in and all I've been doing is climbing things, skirting little ledges around buildings to see if I can get higher, and constantly using ping/distract on things on the ground.

I don't know why. I've only found 2 places where I could break a window with a bat and sneak into a building, most floors and buildings seem only for show with no real interior. But... since I know breakable windows and secret entrances and shit exists I can't stop looking for it.

I'm only level 7, but climbing high and lighting everyone on fire with technomagic is my kind of great combat. I was really surprised to find out that actually lighting people on fire until they run out of health somehow doesn't count as killing them and they just go "downed"... so I can get the bonus from some quests for not killing, then go back with a katana and dice them up. <3

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[–] HubertManne@piefed.social 6 points 3 days ago (2 children)

most of the cyberwware hack type of attacks don't kill. I think suicide might be the only one as it causes them to kill themselves.

[–] Abyssian@lemmy.world 2 points 2 days ago

Yeah, I was afraid to use it until I noticed that. The skill lights a person on fire. Until they run out of life. First time I used it on a big group from a distance and noticed they were all in comas or 'downed' or whatever it took me a minute to figure out why. My brain couldn't accept that burning people to death isn't considered fatal.

[–] LostWanderer@fedia.io 1 points 2 days ago (2 children)

Synapse Burnout if they don't have enough HP to tank the damage, Cyberpsychosis (if no other enemy is in range, the affected enemy kills themself). Blackwall Gateway can as well...Does lethal damage to characters with cyberware and tech implants. Detonate Grenade indirectly can kill a low health enemy... I can't think of any others off the top of my head. As Quickhacks are meant to soften up enemies, for the most part.

[–] qupada@fedia.io 2 points 2 days ago (1 children)

System Collapse is almost a one-and-done move on any enemy, at least at the iconic level. Considering the RAM it consumes you'd bloody well hope so.

But with Blood Pump, Biomonitor and Overclock you can happily take down half a dozen (or more) before you've even poked your head out from cover.

[–] LostWanderer@fedia.io 1 points 2 days ago

After upgrading and optimization of my Quickhacks, Sneak, and Guns build...Synaptic Burnout was basically doing that. System Collapse is a nonlethal takedown that creates no noise or alerts, its pretty damn good!

[–] HubertManne@piefed.social 2 points 2 days ago (2 children)

one reason I liked them as I liked to try and not kill anyone while doing missions. I actually got real annoyed that dumping an unconcious body killed it. Its like common no hide a body option that does not kill them?

[–] Abyssian@lemmy.world 2 points 2 days ago

That's why I wait until the mission is done, and then dismember them and throw them away. Get whatever bonus you might get for not murdering anyone, even though you murdered everyone. <3

[–] LostWanderer@fedia.io 1 points 2 days ago (1 children)

That's a relatively old glitch I though they finally patched. Pissed me off too, as I was going for a mostly nonlethal run. Had to reload a lot.

[–] HubertManne@piefed.social 2 points 2 days ago

I mean Im pretty sure I saw it right into the dlc. its been awhile since I played though.