this post was submitted on 11 Jun 2025
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I saw this Lemmy post, but a huge list of games with no discussion isn't very interesting! Let's talk about why the games that influenced us had such a big impact - how they affected us as people.

For me, it was the PC game Creatures. It's a life simulation game featuring cute little beings called 'Norns' which you raise and teach.

You can almost think of it like a much cuter predecessor to The Sims, but which claimed to actually "simulate" their brains.

As a thirteen-year-old it was the first game that made me want to go online and seek out more info. What I discovered was a community of similar-interest nerds hanging out on IRC chat, and it felt like for the first time in my life I had "found my people" - others who weren't just friends, but whom I really resonated with.

I learned web development (PHP at the time!) so I could make a site for the game, which became the foundation for my job in software engineering.

And through that group I also discovered the Furry community, which was a wild ride in itself.

So yeah, Creatures. Without that game, I think I'd have become quite a different person.

(page 2) 25 comments
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[โ€“] kratoz29@lemm.ee 2 points 1 month ago* (last edited 1 month ago) (1 children)

Toy Story 2 for PS1, it hasn't aged at all, and it looks better than the praised MGS (silly comparison, and graphic style helps the Disney game, but I have never seen praises to that title regarding that field, also I played Toy Story as a kid and MGS as a grown up, that's why I brought this) change my mind.

[โ€“] rivalary@lemmy.ca 2 points 1 month ago (1 children)
[โ€“] kratoz29@lemm.ee 2 points 1 month ago

Yes, that one.

[โ€“] Tudsamfa@lemmy.world 2 points 1 month ago

If we don't have to have played it - the Zelda Cdi games, for obvious reasons. My most recent subscribtion is an active YTP channel.

[โ€“] folaht@lemmy.ml 2 points 1 month ago* (last edited 1 month ago)

Star Control II & Secret of Mana

They both set my expectations for how much fun a game can be.

Secret of Mana as a template for what kind of world I want to live in (minus the monsters and whatnot)
and Star Control II as a template for how to write a fun adventure.

[โ€“] Soggy@lemmy.world 1 points 1 month ago

Most influential... it might be Castle Adventure on MSDOS or something like Alleyway on the Gameboy simply because they were the first games I remember playing. Or an old Mac program like Factory or Maelstrom or Power Pete with which I wiled away many hours. Quake III Arena and Unreal Tournament was the first time I messed around with modding and that computer literacy and problem solving certainly had an impact.

I didn't go into any computer-related fields, I just really like video games and they've been both a solo hobby and social catalyst for my entire conscious life. Maybe Super Smash Bros Melee or Star Wars Battlefront 2 or Halo because the early 2000s cemented some of my longest friendships and those were at the forefront.

[โ€“] dil@lemmy.zip 1 points 1 month ago

Falling sand is why I like/crave physics interactions in games

[โ€“] Wojwo@lemmy.ml 1 points 1 month ago

Did you read the books? They're not bad.

[โ€“] Beagle@discuss.tchncs.de 1 points 1 month ago

Clash Roayle, wasted too much life time with it.

(was very popular back then)

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