this post was submitted on 01 Jul 2026
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Lemmy Shitpost

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[–] WhiskyTangoFoxtrot@lemmy.world 40 points 5 days ago

They held out until Linux gaming got good. Now they're not needed anymore.

[–] Zulu@lemmy.world 67 points 5 days ago (2 children)

And as someone else pointed out in a different thread. No reselling disks or giving to friends.

Everyone has to buy their own downloaded copy per account.

And they dont have to soend the money for the reader. And the game company doesnt have to distribute hardware and can take more profit from the retailers.

[–] slaacaa@lemmy.world 35 points 5 days ago (1 children)

Great chance to lay off thousands of retail workers ❤️

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[–] wonderingwanderer@sopuli.xyz 7 points 5 days ago (6 children)

At that point why not just play it on PC? Are people seriously going to buy a console that doesn't even read a disk, just to download a game from the internet? (Or worse, play via a launcher?)

Also, are the games gonna be cheaper now that they don't need to produce the disks and packaging, transport them, store them in warehouses, stock them on shelves, etc.?

If supply and demand were a real science, this would represent infinite supply, right? So, wouldn't you expect the price to approach 0.00?

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[–] slaacaa@lemmy.world 59 points 5 days ago (1 children)
[–] ddplf@szmer.info 43 points 5 days ago

It was just bound to happen. The moment Xbox had dropped the ball and PS became the monopolist, it was obvious that they would start doing some extremely predatory shit and that's just it. There you have it. The enshittification at it's finest.

No resale, no buy.

[–] ZILtoid1991@lemmy.world 17 points 5 days ago

You got nothing to lose, but your subscription fees.

[–] JoMiran@lemmy.ml 29 points 5 days ago
[–] Malyca@lemmy.zip 25 points 5 days ago (3 children)

I, for one, have plenty of games to last me a lifetime. If I have to build another PC, even at these prices, I will because at least steam is not as predatory.

[–] superglue@lemmy.dbzer0.com 20 points 5 days ago (1 children)

Plus worst case you can always just pirate it.

[–] AngryRedHerring@lemmy.world 15 points 5 days ago

Or best case, even. ;)

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[–] whotookkarl@lemmy.dbzer0.com 24 points 5 days ago (1 children)
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[–] asmoranomar@lemmy.world 19 points 5 days ago (6 children)

I know this sucks, but idk how to feel about it. I had a large collection of physical games, much like I'd imagine most gamers do, only to one day come home and find it all stolen. Insurance pulled the rug on me, and I didn't get much for any of it. Since then I've bought everything digital and, while I know it can happen, I haven't had any taken from me since. Of course, buying all the games physically would have been way more expensive as some of them are rare collectables now. I'm just happy I get to play them. I know I could lose it all again on a whim of some CEO, but I just feel there isn't any reasonable solution.

Make sure you guys keep receipts, take pictures, secure your games, and pay extra for any collectables insurance. And don't let insurance dictate the aggregate value lost, itemize everything and get quotes. You'll still get ripped off, but hopefully you can rebuild what's important if it happens to you.

[–] FrChazzz@lemmus.org 12 points 5 days ago (3 children)

Thing is, if "digital" actually meant "own" we wouldn't even be having this conversation. Is this one of those things where the old "block chain" could be helpful? Like, a mechanism for actual digital ownership where one can have reasonable assurance that the thing one has downloaded actually belongs to them? That, so long as there's a unique key, one can access that digital item whenever one desires--AND can transfer that to someone else by way of sale or trade?

[–] asmoranomar@lemmy.world 6 points 5 days ago

At the risk of now upsetting cryptobros (but no, I'm sure they understand all too well): we need laws. not blockchain. Even if the perfect solution was created (looks at physical), there is no incentive for publishers to use it.

And we've already seen what amazing things publishers have done with blockchain. /s

[–] Hueristic_Autistic@lemmy.world 6 points 5 days ago* (last edited 5 days ago)

I've said this before it's indefinite access you're paying for when you buy a disc not ownership of the game. The only difference is, is that you don't lose access to those games when you buy physical, when you buy digital your games access can be heavily modified.

[–] Katana314@lemmy.world 4 points 5 days ago (3 children)

So far, it’s been very rare for digital ownership of games not to stay preserved. Ex: You can’t buy games from the Wii U anymore, but can still install owned ones. Some games are delisted from Steam, but you can install them.

Notable exceptions: Online games (not helped by discs) and Sony’s big attack on movie licenses.

In terms of resale ownership, yeah, it’s not so favorable. I’m ambivalent on that, because resale motivated a lot of changes in games - more online, more perpetual GAAS, fewer short singleplayer experience.

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[–] slaacaa@lemmy.world 7 points 5 days ago (1 children)

I don’t keep my physical games, I buy and sell them regulary, so I keep my cost per game low, even for new titles. My problem with digital is that I cannot resell, it’s just a license I rent for full price

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[–] Wataba@sh.itjust.works 7 points 5 days ago

Unironically, I can see physical game theft rising again as the supply is cut off altogether and plastic rot destroys what already exists.

Screwed from both sides.

[–] JigglySackles@lemmy.world 6 points 5 days ago

Now Sony cuts out the middle man and steals it from you directly.

[–] spittingimage@lemmy.world 5 points 5 days ago

while I know it can happen, I haven’t had any taken from me since.

I had a couple hundred bucks worth of titles in my Amazon Digital Comics account when they shut all that down.

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[–] Wispy2891@lemmy.world 12 points 5 days ago

I assumed this was memeing the fact that they removed access to movies that people legitimately purchased without a refund, then saw the news that killed physical games...

[–] Paddzr@lemmy.world 7 points 4 days ago (1 children)

Everyone will now avoid sony, right???

[–] forkDestroyer@infosec.pub 4 points 4 days ago

Been enjoying old games and a large backlog for quite a while. No intention to buy the latest and greatest anymore.

But I'm old.

[–] tamal3@lemmy.world 15 points 5 days ago* (last edited 5 days ago) (2 children)

Is this what's happening with the data centers, too? We'll be expected to access the internet through ~~the cloud~~ or centralized servers, so it doesn't matter to big tech that computer parts are unaffordable to consumers? For the record, I am not happy about it.

Somebody educate me, please. It's worse when I don't know exactly what's happening.

Edit: strikethrough

[–] slaacaa@lemmy.world 17 points 5 days ago* (last edited 5 days ago)

Yes. We will priced out or in the long term even forbidden from owning the hardware needed to run games and other demanding sofware natively. All this to grant us the honor to rent back what we used to own through the cloud

[–] Abyssian@lemmy.world 8 points 5 days ago* (last edited 5 days ago)

I mean... the internet is the cloud and such? Your local computer isn't generating the internet. The internet is all the accessible things from all the computers plugged in to it.

Theoretically browsing the internet is an extremely low demand thing to do with a PC. It used to be considered one of the lowest, until modern browsers became mostly one browser and every company decided it's job was to harvest as much of your data as possible.

Not sure what the image is referencing exactly, but recently Sony announced they plan to kill off disks entirely, and so their games and everything will all be digital download... and also they just straight up deleted 551 movies they'd sold for years to tons of people, with no refunds or fucks given, because... I guess they didn't want to pay to renew their license to sell them? And decided to make it retroactive. Because fuck poor people.

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