this post was submitted on 12 Jul 2026
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[–] pyre@lemmy.world 1 points 7 hours ago* (last edited 7 hours ago)

another reason why the US wants people to hate china

[–] UnmetPlayer@lemmy.world 18 points 1 day ago (2 children)

If only there was a worthy heir to inherit my pornhub subscription

[–] AGM@lemmy.ca 5 points 1 day ago

The curse of being so busy building a legacy worth passing on that you never took time to have someone to pass it on to?

[–] Abyssian@lemmy.world 3 points 1 day ago

It's not too late to start a box.

[–] Blackmist@feddit.uk 5 points 1 day ago (1 children)

A good start. We need a lot more of this.

An important one is passing on digital goods after the death of the store.

Maybe I want to pass a game to somebody else without me needing to die first?

Hell, why not even pass a game from my account on PSN to my Steam account or vice versa?

With legislation, much of this becomes reality. None of it is technically impossible. it's just nobody wants to do it. Publishers don't really care where you buy a game, they still got paid. The stores want to be the arbiters of all.

[–] groet@feddit.org 3 points 1 day ago (1 children)

There is a caveat though with digital goods. The provider is incurring a cost so they naturally want to be the ones getting paid. If you buy the game on PSN, then transfer and download on steam, valve is loosing money while Sony got money but provided no service. The publisher doesn't care, the provider of the goods does very much.

[–] Blackmist@feddit.uk 1 points 1 day ago (1 children)

Valve already allows you to buy a game elsewhere and get a Steam code though, so there's precedent there for how much it likely costs them (i.e. not much).

There is a limit that you're not allowed to sell codes directly cheaper than on Steam (which is fair enough), but most of my Steam library is from Humble Bundles and the like.

It's certainly not costing any of them 30% to provide downloads.

You could of course have fair use limits on the movement of your games, so you're not transferring them about just because you can't be arsed to go upstairs to your PC or whatever.

And not just games. Music and video should also have better ownership rights.

[–] groet@feddit.org 2 points 1 day ago

I would bet humble bundles pays a fee to provide steam keys.

Every single game download costs valve ~0¢ but all of them together costs them millions.

The current system is not fair and reasonable to consumers. Allowing free transfers wouldn't be fair to the stores.

I for sure know which version I prefer, but I'm just saying there is a reasonable, good faith argument against free/unlimited transfers

[–] jacksilver@lemmy.world 5 points 1 day ago (1 children)

So I mean for most accounts I'm aware of you could just give someone your login credentials and you can practically change ownership (name, contact info, etc.)from the account.

Is this a bigger deal in China as accounts are tied to some form of ID?

[–] frigge@lemmy.ml 3 points 1 day ago (1 children)

valve is pretty famous for not allowing this in steam. I mean you “can” do this but i am pretty sure it goes against their TOS. AFAIK they are even pretty explicit that if you die your game licenses become invalid

[–] jnod4@lemmy.ca 2 points 1 day ago

My kid can still play my tabletop Catan game after I die.

[–] JokeDeity@sh.itjust.works 61 points 2 days ago* (last edited 1 day ago) (5 children)

I've legit thought about this a lot. I'd like someone to be able to take over my Steam account given I have over a thousand purchased games on there.

[–] jballs@sh.itjust.works 33 points 2 days ago (2 children)

I like how every gamer has a Steam library full of games they'll never play, but thinks that someone else might want to play them some day. It's like the modern day equivalent of a grandparent's attic.

I mean, my brother and I use Steam Family Sharing to access each others’ games. It’s a really generous policy nowadays. And if one of us died, I can see how being able to pass those games on to the other would be nice.

[–] JokeDeity@sh.itjust.works 4 points 1 day ago

You're not wrong, but at the same time, there's that chance. I like older games, I would have been grateful to get a library like mine, lol, maybe someone else will.

[–] ArmchairAce1944@lemmy.ca 16 points 2 days ago

Exactly. It is personal property and must be treated as such.

[–] Zarobi@aussie.zone 7 points 2 days ago (1 children)

I'm planning to put my Steam account details in the same envelope as my will and bequeath it to my kids lol. Generational games library

[–] okamiueru@lemmy.world 14 points 2 days ago (1 children)

Just don't tell Valve about it.

https://ohepic.com/steam-inheritance-why-you-cant-transfer-your-game-library/

This is why I always check to see if a game is listed on GoG before buying on steam. Even if it costs 15% more, it still feels worth it.

[–] Zarobi@aussie.zone 5 points 2 days ago (1 children)

Yep that's why I said planning to ;). There's no practical way they can tell I'm dead, assuming people don't try to change the credit card on file or address or anything like that. Worst case scenario it's not that big a deal anyway. Even if they only get to play for like 6 months that's still pretty good in my books.

Things are in a funny state huh? I wonder what the economic impact of so much digital value disappearing into the void will be... Normally you can pass on stuff like DVD collections and other assets, but increasingly we seem to own nothing and assets die with us.

[–] ParlimentOfDoom@piefed.zip 0 points 2 days ago (2 children)

The credit card company is going to cancel your card once it finds out. They have access to your Social Sec I'd and credit score. They'll know once your taxes are filed, if not sooner.

[–] busted_Anoose@aussie.zone 5 points 2 days ago (1 children)

theyre not going to check shit.

[–] ParlimentOfDoom@piefed.zip 1 points 1 day ago

You think credit card companies are in the business of leaving cards bringing to dead people open? People who can no longer be held liable to pay the debts that are accrued?

[–] Zarobi@aussie.zone 1 points 2 days ago (1 children)

Yeah that makes sense. But would they send a letter to Valve or something?

[–] ParlimentOfDoom@piefed.zip 2 points 2 days ago (2 children)

No, the credit card would get cancelled. Then if anyone wanted to buy anything else on the account, would have to put their own on it, which has their name.

I guess if no one did that, it might be overlooked. Maybe. Honestly, who knows with how much info mega companies have managed to collect on everyone and distribute to anyone willing to pay.

[–] boonhet@sopuli.xyz 2 points 1 day ago

Tbf I've made a payment on my account with another person's card.

I was broke and friends wanted to play a game with me and since I was already hanging out with them in person, rather than gifting the game, my friend just generated a one-time use card in Revolut and I paid using that.

Account still there.

Name on the card is not conclusive proof of death by any means.

[–] okamiueru@lemmy.world 2 points 1 day ago

You could get around the named card issue with gifting games to the account. Not sure which would stand out the most.

[–] nevyn@slrpnk.net -2 points 1 day ago (1 children)

Sounds more like you need a time machine, and a clue.

[–] JokeDeity@sh.itjust.works 1 points 4 hours ago

I've never met a human being that didn't collect things they'll never use, and yet everyone judges other people's collections, lol.

Make sure you erase your sim save files before death

[–] PlexSheep@infosec.pub 86 points 2 days ago (6 children)

This is really interesting

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[–] ILikeBoobies@lemmy.ca 45 points 2 days ago

You should be able to sell all your purchases.

[–] mindbleach@sh.itjust.works 5 points 1 day ago

It's almost like buying things means you own them.

[–] rafoix@lemmy.zip 33 points 2 days ago (2 children)

Every digital storefront will do an update that will “unfortunately” be incompatible with the legacy media every 10-20 years.

[–] scops@reddthat.com 18 points 2 days ago (3 children)

Steam could, but it would be an extremely dangerous decision. One of their biggest competitive advantages is they they break users out of the console generation gaps.

Why buying a Steam Deck with all my old games (to say nothing of emulators) was more appealing than a Switch 2.

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[–] creamfresh@lemmy.world 4 points 2 days ago (1 children)

Every store front, you sure? How will GOG or itch.io accomplish this if I downloaded the games into a private offline storage?

[–] rafoix@lemmy.zip 3 points 2 days ago

I really only meant the big corporate ones. The niche ones would continue being awesome.

[–] Smaile@lemmy.ca 11 points 2 days ago

Kinda ballar ngl

[–] SabinStargem@lemmy.today 3 points 1 day ago

Hopefully, I will someday be able to donate my library to a...library. While most of my catalog probably won't interest people, there is still a small chance of passing down my culture to future generations.

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