I get the immersion angle regarding the proximity chat. But honestly, when I play, we chat about lots of different stuff and making it based on proximity makes it kind of useless
this post was submitted on 18 Aug 2026
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It seems to me that it's not proximity chat in the "traditional" sense, so as to get quieter the further away you are, but instead modifying the voice. Which could be kinda fun, if it's not too aggressive (and the distance where it starts isn't too small)
From the video ~0:59 I understand it will start breaking up around 100m
Oof okay, I didn't watch the video. That's not far enough at all.