this post was submitted on 22 Apr 2025
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Hopefully people can stop with the "I bet Bethesda will take down skyblivion!1!!" comments now. It's very clear there's good will between modders and the devs.

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[–] commander@lemmy.world 18 points 13 hours ago (1 children)

I don't get why some people think Skyblivion is some threat to Bethesda Elder Scrolls games at all. Mods are always going to be more niche than fully marketed and funded maintained commercial storefront releases.

Skyblivion is going to be limited to what the latest Skyrim release engine supports while this remaster has Unreal Engine 5 stapled on top as the graphics renderer. They added new voice acting. People are developing mod toolchains for the remaster. It's more substantial than the vast majority of remasters we've seen

[–] wispy_jsp@lemmy.world 5 points 10 hours ago

I don't think many people believe that Bethesda views skyblivion as something that will compete for market share. I think it's more of a surprise to people that in an age where so many major companies are quick to go after modders, Bethesda has not only allowed skyblivion to exist but has also officially acknowledged their work in a positive light.

[–] Guitar@lemmy.world 11 points 14 hours ago (1 children)

God so many people on here act like Todd Howard personally killed their child. It's fucking insufferable. You guys don't crucify other companies like this when it comes to mods. This only happens with Bethesda who is realistically one of the only companies that has supported mods in the mainstream. Games can also be good without mods. Get over yourselves and just enjoy a fucking game.

[–] samus12345@lemm.ee 6 points 13 hours ago (2 children)
[–] Guitar@lemmy.world 5 points 13 hours ago (1 children)

People are complaining because Bethesda didn't launch the game with official mod support. Meaning it doesn't have a "mods" option on the main menu. Bethesda hasn't said they have a problem with mods or will go after anyone that uses them. But everyone is acting like this means Bethesda suddenly hates mods. Skyrim launched without official mod support too, but somehow it managed to be a successful game on top of having a massive modding community. People just want to complain for the sake of complaining.

[–] samus12345@lemm.ee 8 points 13 hours ago

The vast majority of games don't have official mod support. Fuck them for sometimes officially supporting it, I guess.

[–] DeathsEmbrace@lemm.ee 4 points 13 hours ago

Shut up I'm entertained seeing all these ignorant people who don't know what they're talking about crying.

[–] recall519@lemm.ee 18 points 16 hours ago

The remaster is good. I hope Skyblivion is good. More games for consumers, the better. People here are commenting as if Bethesda has a responsibility to handhold the entire modding community. They are just doing their thing to make some money with employees that want to get paid and also make good games. Bethesda has had some downs but also some ups. This remaster is an up so I enjoy more Elder Scrolls.

[–] DaTingGoBrrr@lemm.ee 38 points 22 hours ago (1 children)

I have been waiting so many years now for Skyblivion that I am not going to bother with the Remaster. And to be honest, something with the Remaster and UE5 feels off visually.

The Skyblivion Teams attention to detail and love for the project makes me believe that it will also be the superior version of Oblivion.

[–] ARk@lemm.ee 28 points 19 hours ago

We can eat both

[–] AnimalsDream@slrpnk.net 3 points 13 hours ago

I am looking forward to playing the Remaster. It sounds like they've fixed pretty much everything I didn't like about the original Oblivion - like the awful level up system. Hopefully they rebalanced the "difficulty" in a good way too. Last time I played Oblivion I remember higher difficulties being boring because it mostly meant even the weakest enemies would take a billion hits to kill.

Skyblivion will be fun to play too.

[–] Grass@sh.itjust.works 68 points 1 day ago (8 children)
[–] ripcord@lemmy.world 69 points 1 day ago (2 children)
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[–] Initiateofthevoid@lemmy.dbzer0.com 53 points 1 day ago (1 children)

They're just playing games within games, people! Trying to delay the release of Skyblivion by getting the devs to start another 200 hour playthrough!

Jokes aside, I hope the remaster is good.

[–] _cryptagion@lemmy.dbzer0.com 14 points 18 hours ago (2 children)

It’s not great. I haven’t run into a single bug yet. How is this even a Bethesda game?

Literally unplayable!

[–] Initiateofthevoid@lemmy.dbzer0.com 10 points 16 hours ago

No bugs? In my bethesda game?

Literally ~~un~~playable!

That's unacceptable!

[–] AmbientChaos@sh.itjust.works 3 points 15 hours ago (1 children)

I thought about that. It's developed by a non-Bethesda studio in a non-Bethesda engine. Where are the bugs going to come from?? Unplayable.

[–] Gonzako@lemmy.world 4 points 14 hours ago (1 children)

well, it's still oblivion running but without the graphics engine that's been replaced with ue5

[–] AmbientChaos@sh.itjust.works 1 points 10 hours ago

So it is! I didn't realize that, super cool. I assumed it was all ported to UE5

[–] the_riviera_kid@lemmy.world 148 points 1 day ago (2 children)

Always be suspicious of corporations.

[–] Gibibit@lemmy.world 28 points 1 day ago (2 children)

What is the point of this cynical comment in this context. Everyone is winning here.

[–] hydroxycotton@lemmy.world 24 points 1 day ago* (last edited 1 day ago) (10 children)

"We beat you to it removed. And while you've spent 9 years on your labor of love and and made nothing from it, we will make tens of millions. Here's a couple copies of our shittily optimized remaster just to rub it in :)"

Sincerely Todd

[–] simple@lemm.ee 13 points 22 hours ago (1 children)

Yeah they spent years working on a remaster just to dunk on a small mod team. Next time, Bethesda should ask for fan's permission to work on the franchise they literally own! ~/s~

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[–] sp3ctr4l@lemmy.dbzer0.com 2 points 15 hours ago (1 children)

Yep, its a massive corpo style flex, 'kill them with mandated kindness' type of move, grin for the cameras as we demean you.

The Skyblivion devs are almost certainly in mental shambles right now, but they have to put on the happy face.

Anyone who doesn't understand this has either never worked in software, or for a large corp, or both.

[–] doctorfail@lemmy.world 3 points 11 hours ago* (last edited 11 hours ago) (1 children)

I mean:

1.) It’s Bethesda’s IP

  1. The “remaster” was not just a paint job. That took a whole damn team, a very hard working team, to rebuild the game in UE5.

  2. Skyblivion will probably continue development despite it.

[–] sp3ctr4l@lemmy.dbzer0.com 2 points 9 hours ago* (last edited 9 hours ago)

None of that changes or even addresses what I said in the comment you are replying to.

Yes, a corpo flex often involves throwing a ton of money and manpower at something...

Yes, Skyblivion development will probably continue... doesn't change the fact that Bethesda just did a giant corpo flex on them.

The... whole ... point of a corpo flex ... is to showcase that you have a disproportionate amount of legal and monetary power, and you can use that to humiliate upstarts, show others how insignificant they are.

Have... you never worked in a large corp? Or... studied how they make business decisions?

Have you ever worked in software development?

... never even picked the corpo background for cyberpunk 2077?

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[–] ArchmageAzor@lemmy.world 6 points 19 hours ago (1 children)

It goes against the corpo nature to do something that doesn't earn them money. Their hierarchy of needs has only one point: income. Even this serves them in some way, even if it's not apparent.

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[–] WhatSay@slrpnk.net 19 points 1 day ago (4 children)

Anyone play Fallout London? I couldn't rollback the pointless update that cockblocked the mod. This time, they just make an attempt to squeeze out money before skyblivion offers the option.

Unless Bethesda actually fully embraces and supports the modding community, I'll never buy another one of their games.

[–] farngis_mcgiles@sh.itjust.works 7 points 15 hours ago (3 children)

their eula for oblivion remastered forbids modding

[–] sauce@lemmy.dbzer0.com 7 points 14 hours ago

Source? Iirc it just said that modding wasn't supported, not forbidden

[–] monotremata@lemmy.ca 5 points 15 hours ago

Does it really? That's batshit.

[–] Yermaw@lemm.ee 3 points 17 hours ago (1 children)

I'm pretty out of the loop on that sort of thing, but the games come with inbuilt game editors to make your own mods really easily right?

[–] HK65@sopuli.xyz 9 points 17 hours ago

The point is that they shipped an update that was mostly pointless, or even completely pointless on PC, that basically blocked the release of a huge scale very anticipated mod days before the release date.

The argument is that they like profiting off their mod creators, but they try to squeeze the community for more money every time they can, like with the paid mods nonsense, and also don't give a shit about them.

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