I can give some; A player started a charity event (proposed to) involving the dev team playing the game at its highest possible difficulty, difficulty 10, in a game where the highest achievement is obtained at difficulty 7, after which there are no achivements, so to play dif 10 you gotta love the game and be insanely good at it. Said challenge happens on the hardest scenario of the game, a difficult planet with a weird name that i forgot.
Cool, I guess.
Another player added to the challenge that he would pay the dev 1000 dollars, but not for charity, no no, but to prove that dif10 is fucking impossible. Which triggered a ' discussion ' that brought some 'git gud' players to be overzealous. They doxxed the first guy, sent death threats and other things too.
in short, he got his life ruined because he attempted a fun charity event.
I don't engage with these communities...but it ended up in an article so i happen to know about it.
which is true (and i played difficult games in the past) but does it deserve the kind of response they had? My feelings about online gaming is that it was either the most fun (not relevant to the difficulty) or weirdly miserable. In the end, I think it's the overly online crowd that does this, usually active players can be far more chill---