TheSeveralJourneysOfReemus

joined 1 month ago

which is true (and i played difficult games in the past) but does it deserve the kind of response they had? My feelings about online gaming is that it was either the most fun (not relevant to the difficulty) or weirdly miserable. In the end, I think it's the overly online crowd that does this, usually active players can be far more chill---

[–] TheSeveralJourneysOfReemus@lemmy.world 29 points 10 hours ago* (last edited 10 hours ago) (4 children)

I can give some; A player started a charity event (proposed to) involving the dev team playing the game at its highest possible difficulty, difficulty 10, in a game where the highest achievement is obtained at difficulty 7, after which there are no achivements, so to play dif 10 you gotta love the game and be insanely good at it. Said challenge happens on the hardest scenario of the game, a difficult planet with a weird name that i forgot.

Cool, I guess.

Another player added to the challenge that he would pay the dev 1000 dollars, but not for charity, no no, but to prove that dif10 is fucking impossible. Which triggered a ' discussion ' that brought some 'git gud' players to be overzealous. They doxxed the first guy, sent death threats and other things too.

in short, he got his life ruined because he attempted a fun charity event.

I don't engage with these communities...but it ended up in an article so i happen to know about it.

Today I realized I’m too outta the loop on games since halo 3.

It's a peaceful life...

[–] TheSeveralJourneysOfReemus@lemmy.world 3 points 11 hours ago* (last edited 11 hours ago)

I genuinely want to like Dandara: trials of fear edition, a lovely looking game, with the art feeling mildly inspired by Celeste (one of my absolute favourite things ever), but with a lot of originality, it is its own thing, undeniably. The pixel art is impressive, colourful and detailed, it really is (and i played some truly bad looking games so trust me), and it makes me to see more the game.

Speaking of the bosses, they look increddible - lovecraftian, beautiful in a disturbing way (augustus is just a purple floating head but he still pulls that look fine) - and they feel weirdly alive. The music is on the same level as the presentation of the game, which is to say, really good.

But damn is it hard. After the second boss (Belia, the living heart) this thing goes from being difficult to whatever the citadel of reason is (and the other sub-layer of the map) is. The bosses themselves are big bullet sponges, and the main attack has no improvement whatsoever, what you start the game with is what you end up with, an attack with a range just about enough to hit things, but not most of them. Special attacks are long range and powerful, but they take energy, and it will eventually be refillable by few charges (that you find in chests), but still not enough to be perpetually usable.

The map is a maze, of size and scopes that can be unusual for a game of this size. And the game uses a souls-like system. You need to get back to your death to retrieve the currency (salt, the same thing that apparently powers the creation of the world). This is almost fine in the beginning, but with so few bonfires and so many rooms, it's bound to be annoying. Not to mention, sometimes the old soul of dandara (the main character, inspired by a real life figure) gets stuck in unrecoverable position, you can say goodbye to your salt.

And, the amount of backtracking will only grow...

As for the difficulty, the difficulty becomes progressively higher(and ridicoulusly so) by the end. The movement of the character is really odd, only jumping from a salt platform to another, despite the fast movement the attack takes about 2 seconds to charge, really slow and penalising. Trying over and over again is only as fun as it gets.

Not to mention, the DLC introduces new special (and extra hard) areas, that are accessible with portals that are not marked as such. While exploring, i got stuck in one of these (clock tower) because, after so much wondering, i thought it would be a way to the next room. Well, it wasn't. Apparently the DLC areas are prisons that are not escapable, in fact getting stuck in one of these is practically game over. If only somebody marked that portal... The portal was the end of my run. I have only so much time to play games. The story itself is very vague, most characters talking by riddles, and the general theme (freedom from authoritarian powers) gets lost in the vague atmosphere of the game.

I'd still say that it's an interesting game, but damn you don't have to make it hyper-challenging.

The cheat mode has few accessibility options and cheats, these help but in the end the circular maze-like design of the game still overstays its welcome. But you should try it yourself to have any idea...

passwords and form data can be synchronized. Enabling password and form data synchronization might give some users pause for thought, particularly after the Windows Recall fiasco, but users worried about Redmond slurping data should probably consider an alternative to Windows anyway.

Definition of keylogger:

While the programs themselves are legal,[3] with many designed to allow employers to oversee the use of their computers, keyloggers are most often used for stealing passwords and other confidential information.[4][5] Keystroke logging can also be utilized to monitor activities of children in schools or at home and by law enforcement officials to investigate malicious usage.[6]

(Wikipedia)

Ask yourself, who's investigating what, and why? Keylogger have been used in specific and strongly defined use cases. This is neither.

[–] TheSeveralJourneysOfReemus@lemmy.world 24 points 22 hours ago (1 children)

A closed room with a internal vents system like a mall or a school can have measles issues for weeks after a few case. It was ione of the worst virus of the past for a reason.

the mark of the shit, as i see it.

it was easy in 2021 as well, miss. We've been describing the fatal flaws since day one, after seeing what the ''' tech ''' was like.

To be clear not all of pizzacake's work is fun, but they have a snark sub just for her...and you know what snark sub turn into. I never understood this.

[–] TheSeveralJourneysOfReemus@lemmy.world 15 points 1 day ago (2 children)

Somehow reddit has a parasocial relationship with this person, they hate her. She committed the crime of being mildly cringe. And she has and OF, which i'm sure a lot of users on reddit must have seen, but they act like they're above her just because. Yes she does NSFW stuff, nothing weird tho.

[–] TheSeveralJourneysOfReemus@lemmy.world 21 points 1 day ago (4 children)

I know an NSFW artist when I see it.

 

I was not expecting a this qmong the countless harmony romance books. Paperback copy, behind a short comment from Bertrand Russel - it is all too likely to come true. Edition for the UK, AUS and New Zealand market, reprint of 1981. Yellowed out but in decent conditions.

For you art lovers: in the cover, Heinrich Hoerle, Monument to the unknown artificial limb.

The Monument to unknown prostheses is a 1930 painting by the German painter and member of the cologne progressive group Heinrich Hoerle. The 70 cm × 85 cm tall painting, executed in oil on cardboard, is one of the painter's main works and addresses the fate of war invalids after the First World War as a marginalized marginalized group. It can also be read as an anti-war image. It is now in the collection of the Wuppertal Von der Heydt Museum.

 

These two weren't planned, but i thought you could enjoy this too. Never seen such healthy kittens.

Ndr: the title is unintentional. It was supposed to say 'cuteness overload'. Well i think this is better.

 

Look at them! Can't even tell what it is. Either way 1.4.5 is amazing you should try it

 

As per the title look at that. It actually works and it's certainly better than whatever they have now. This table is even more protected property now.

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