WR5

joined 1 year ago
[–] WR5@lemmy.dbzer0.com 5 points 2 months ago (1 children)

Is that a disjointed sentence? turns off body cam

[–] WR5@lemmy.dbzer0.com 1 points 2 months ago (4 children)

Crow isn't a depluralization, as murder is still singular.

[–] WR5@lemmy.dbzer0.com 3 points 2 months ago

Thank you for the suggestion! Unfortunately it seems to be Windows application only, and I've recently made the switch to Linux.

[–] WR5@lemmy.dbzer0.com 3 points 2 months ago

Someone else suggested gameyfin, and it does look like a nice user interface for native games rather than emulated, so I've added it to the list to research!

[–] WR5@lemmy.dbzer0.com 2 points 2 months ago

Ah okay gotcha. It's still a pretty nice user interface for them to browse and download so it may be a good option for native games rather than emulated. Thank you for the suggestion!

[–] WR5@lemmy.dbzer0.com 2 points 2 months ago (3 children)

Does this work with both retro games (ROMs) in addition to modern games?

[–] WR5@lemmy.dbzer0.com 2 points 2 months ago (1 children)

I've never used it. Would multiple people be able to play at the same time? From what I understand of this, the server is what is actually running the game and the client is just basically remote viewing that game. So if more than one person wanted to play at the same time from the server it would not be able to provide both? Or is that just incorrect information.

[–] WR5@lemmy.dbzer0.com 2 points 2 months ago

Fuck off my post, bot.

[–] WR5@lemmy.dbzer0.com 3 points 2 months ago

Fuck off my post, bot.

[–] WR5@lemmy.dbzer0.com 1 points 2 months ago

Thanks! I'm trying to limit their need to download the entire library again. I mean I could just buy some large SD cards and make copies of the library and give them, but that doesn't feel like an ideal solution. Someone mentioned Romm which looks good, though I'm curious how to handle larger files too (up to like PS2 and even modern games).

[–] WR5@lemmy.dbzer0.com 2 points 2 months ago

This looks cool. So they never get a local copy of the game file, it always stays on my server side I think? It also seems to say that the system saves are not available yet but coming soon, which means if they were to play one day and pick it up a week later their progress would be reset; is that correct?

 

Hello all! I have never selfhosted before, but I have a pretty extensive digital library of videogames (ROMs from a couple dozen retro systems among other executables) that my friends have expressed interested in having access. What's the ideal software for giving them access to the library hosted on my drives? I'm picturing something like a selfhosted Steam where they see all of the games and can search via retro system, game tags, by name, etc. and each of could keep track of separate user accounts by playtime, favorites, recently played, etc. I use RetroArch and a few standalone emulators myself connected to RetroAchievements, so I figured they would need to download any emulators on their ends and then just pick and play the games as they see fit without having to have their own copies of the games.

[–] WR5@lemmy.dbzer0.com 20 points 2 months ago (3 children)

"Your house and electrical wiring is yours, and you have the right to do with it what you want. That said, we highly recommend you leave it to professionals."

This is not mixed messaging, this is just advice. Mixed messaging would be something along the lines of: "Your house and electrical wiring is yours, and you have the right to do with it what you want. That said, you are not allowed to do what you want." Mixed messaging colloquially means contradictory statements.

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