polotype

joined 2 months ago
[–] polotype@lemmy.ml 2 points 2 days ago* (last edited 2 days ago)

I'll look up the rest once i'm on wifi

[–] polotype@lemmy.ml 3 points 3 days ago

Please make sure your table is well seasonned for your kid's sake

[–] polotype@lemmy.ml 3 points 4 days ago* (last edited 2 days ago)

This is a bit complicated, but basically, energy is power×time and power is intensity×tension. Now if you have too much power, because you can't affect the flow of time (sad), you either change tension or intensity. The easiest is to just lower intensity (or cut it out entirely). If you just open your circuit, your intensity falls to 0. So your power falls to 0 and everything is fine. Just like how when you stop a windmill rotating it doesn't produce any power.

[–] polotype@lemmy.ml 2 points 4 days ago

Thanks lol, i i was just teasing :)

[–] polotype@lemmy.ml 2 points 4 days ago (2 children)

Please don't dirty my work ;)

[–] polotype@lemmy.ml 18 points 4 days ago (2 children)

Spread them for me

[–] polotype@lemmy.ml 2 points 5 days ago (1 children)

Yeah, mainly with the third one, i can see it

[–] polotype@lemmy.ml 2 points 5 days ago
25
submitted 5 days ago* (last edited 5 days ago) by polotype@lemmy.ml to c/artshare@lemmy.world
 

There was a fourth one but it just wouldn't upload >:|

23
submitted 6 days ago* (last edited 4 days ago) by polotype@lemmy.ml to c/artshare@lemmy.world
 

An assortiment of concept art for a game project of my friend and i

[–] polotype@lemmy.ml 3 points 1 week ago (2 children)

Kinda gives off slay the spire, very nice work

[–] polotype@lemmy.ml 3 points 1 week ago

He never claimed to be one...

[–] polotype@lemmy.ml 2 points 1 week ago* (last edited 1 week ago) (1 children)

Maybe woosh, but... It's free...

Edit: No woosh, just me stupid

[–] polotype@lemmy.ml 3 points 1 week ago (1 children)
15
submitted 1 week ago* (last edited 1 week ago) by polotype@lemmy.ml to c/asklemmy@lemmy.ml
 

Toki pona. End of discussion.

Well, maybe, but i've been thinking about turning tokens into words and all that fun stuff (disclaimer, i am against any kind of llm and the similar misuses of that technology) and most importantly, about how directions in this high dimensional space seem to encode true semantical dimensions.

Like how king + woman - man = king + "vector direction associated with feminity = queen (higly simplified)

This brought me to the realization that all languages have a measurable (maybe not exact but at least rough estimate) number of semantic dimensions (usually way lower than the number of words in said language).

Which then made me wonder :

-> How few semantic dimensions do you need for a functionnal conlang ? (i imagine it would be two (binary) but i would be happy to hear your counterpoints)

-> how many words per semantic dimensions do you need to get by and is there a reason why human language have so much "redundancy" (why not have "word for magnitude + word for semantic direction" ad nauseam ?)

And last but not least, can you make a language with only 3 semantic dimensions and speak in rgb colours ?

TlDR : how many semantic direction do you need to make a language ?

Per comment request, here are some links if you found this interesting and want to learn more :

About turning words into vectors :

-> This lesson by 3b1b and all of the related one give a firm grasp on the inner workings of neural networks and llms, which can help debunk bs online andloosely introduces the technology of turning words into vectors (there is a videoversion if you can't bother reading )

->This article which only deals with word embedding (see section 3 for what i'm specifically talking about

About conlangs :

-> The official toki pona website

-> The language creation society

-> The wiki page about conlangs, for good measure

 

Hi, i'm looking for a FOSS or at least free and offline way to simulate electromagnetic fields in interaction with moving objects and electrical circuits.

(If it runs on linux, even better)

Thanks for any help :)

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