this post was submitted on 27 Jun 2025
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In a response to an article written for Bloomberg by Jason Schreier investigating the ten year "development turmoil," lead level designer Brian J. Audette refutes the notion that the game was "compromised" in a post on their bluesky account.

The full post reads:

Reposting without comment except: I refute that we made a bad or compromised game. We made the best version of what we released, warts and all. I'm damn proud of it and the team. We couldn't have made a better Dragon Age, only a different one.

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[–] FlashMobOfOne@lemmy.world 10 points 5 days ago (3 children)

DA:V was such a disappointment.

It was a Disneyfication of the world of Thedas, and none of us wanted a Dragon Age game with no meaningful choices and a G rating.

[–] 11111one11111@lemmy.world 1 points 5 days ago

No for real it was a 1 for 1, re-skinned Hogwarts Legacy. I was so crushed when I realized I just got duped into paying for the same game twice.

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