this post was submitted on 08 Jul 2025
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Gaming
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I’ll go first: when mouse sensitivity is unbalanced by default—horizontal movement is way faster than vertical—and the game only allows you to change the overall sensitivity for both axes together.
E-mail the developers that you know they're using ultrawides and will literally never figure out how. And that's part of the problem.
I sing think I’ve ever seen that but in the same vein, when the game idea a terrible laggy software mouse in menus with the sensitivity tied to the look sensitivity in game