this post was submitted on 11 Nov 2025
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Computer RPG Games

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[–] Nemo@slrpnk.net 4 points 9 months ago (2 children)

Why mad? FO3 was a unicorn. FO:NV improved the mechanics but couldn't recapture the magic and FO4 was outright worse. They clearly aren't going to get it right with one more attempt.

[–] Agent_Karyo@piefed.world 6 points 9 months ago (2 children)

I thought New Vegas was a proper continuation to FO1/2.

Add I gave up on FO3 after about 3 hours. Been meaning to replay it with mods, but never got to it. :)

[–] cerebralhawks@lemmy.dbzer0.com 2 points 9 months ago (2 children)

Honestly this is kind of a garbage take. Wasteland 2 was the proper continuation to Fallout 1/2, being an isometric turn-based — and, coming from a guy who doesn't like turn-based games, it was actually pretty decent, what I got out of it. (I didn't get far.) Fallout 3 and 4 both have the same problems coming from the first two in that they're real-time. Sure, New Vegas had better writing, but so did Outer Worlds. The only other real issue with Fallout 3 was the green tint. But for a first-person action RPG, it was pretty solid. For every improvement in New Vegas, it seemed like there was something missing as well. New ammo types? But no fun guns. Better dialogue? But Mr New Vegas was no Three Dog, not by a long shot. Overall I think I do like New Vegas better, because Three Dog would also shit on you no matter what you did in a few quests, and as fun as some of those guns were in 3, they were also a bit overpowered. New Vegas had super-hard Deathclaws that ran in a pack, but that was the point, there had to be creatures bigger and badder than you. And the story. 3's was touching, but so linear. New Vegas had so much going on. It's just a shame Outer Worlds wasn't even a tenth as good as it. I'm not even that interested in the second one. Looking forward to what the TV show does with New Vegas. Kinda tired of both Bethesda and Obsidian. I don't really hate them, but it's like the guy from Green Mile said, "I'm tired, boss."

[–] Agent_Karyo@piefed.world 2 points 9 months ago

Haven't tried Wasteland 2 unfortunately. No offense, but if you didn't finish it, it couldn't have been that entertaining for you.

I found New Vegas to be significantly more enjoyable than Fallout 3. Felt more in line with the spirit of FO 1/2.

For more direct spiritual successors of FO 1/2 I would highlight UnderRail, Space Wreck and Age of Decadence. I thought the Shadowrun RPGs were also solid. There is also Colony Ship (from the creators of Age of Decadence) and the Avernum/Geneforge series (only played the Avernum: Escape from the Pit).

[–] FelixCress@lemmy.world -1 points 9 months ago (1 children)

Wasteland 2 was the proper continuation to Fallout 1/2,

Not in the slightest. F1/2 was story driven while Wasteland is more of a tactical game.

[–] cerebralhawks@lemmy.dbzer0.com 0 points 9 months ago (1 children)

Fallout 1/2 weren't? I played the first one when it was new. It sucked ass. I'm sorry, but you escape from the cave the Vault is in, it's fine, you fight the rats or whatever to get the hang of it, you're wandering, you come across a radscorpion, you're outmatched, it's a matter of managing your AP to tactically move and attack. I'd say it's tactical.

I don't know how story-driven Wasteland 2 is, I never got that far. I'll grant you Fallout has always been more story-driven, but to say it's not tactical, or less of a tactical game, just doesn't ring true to me.

[–] FelixCress@lemmy.world 0 points 9 months ago* (last edited 9 months ago)

🤦

I don't even know where to start. Maybe stick to GTA.

[–] FelixCress@lemmy.world 0 points 9 months ago

I thought New Vegas was a proper continuation to FO1/2.

Yup, 100%

[–] FelixCress@lemmy.world 0 points 9 months ago (1 children)

FO3 was a unicorn. FO:NV improved the mechanics but couldn't recapture the magic

A what now? 🙄 F3 was crap in comparison to FNV.

[–] Nemo@slrpnk.net 1 points 9 months ago (1 children)

FNV did not have nearly enough descents into an underworld. Most of it takes place under the unforgiving desert sun. How you gonna take a game about exploring abandoned subways and the sequel has no subways? Not even any decent cave tunnels, and even very few underground bunkers? I get it, they were trying something different, but to abandon the core gameplay element that made its predecessor great was a swing-anna-miss.

[–] FelixCress@lemmy.world 1 points 9 months ago (1 children)

FNV did not have nearly enough descents into an underworld.

Yes. This is Fallout, not dungeons and dragons 🙄

Most of it takes place under the unforgiving desert sun

Yes. Like F1&F2

How you gonna take a game about exploring abandoned subways and the sequel has no subways?

FNV was a continuation of F1&F2, not a "sequel" of Bethesda crappy take.

abandon the core gameplay element

You don't have a clue what Fallout is about. Hint - not about tunnels.

[–] Nemo@slrpnk.net 1 points 9 months ago

FNV was a continuation of F1&F2, not a "sequel" of Bethesda crappy take.

So we agree: FNV was a sequel to 1&2, not 3. I liked 3, you didn't, and that's fine.