this post was submitted on 21 Apr 2025
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One of the players of my regular Warhammer Fantasy Roleplay group couldn't make it, so I tried running a 1-shot in 2d6 because I thought it was gonna be like Skald (or even a more straightlace Disco Elysium). It's incredibly rules-light, to the point where you may have to rule zero some stuff as you go.
(Edit: No, the action economy is fucked. Totally fucked.)
1-shot has become a 2-shot due to a player being late and me not being finished drafting NPC stat blocks when the game was scheduled to start, but otherwise has gone better than expected. I had anticipated being a lot more railroad-y with it, but my players seem to be making a decent amount of space for role-playing where there otherwise wasn't much.