this post was submitted on 03 May 2025
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Gaming

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[–] t3rmit3@beehaw.org 1 points 3 days ago* (last edited 3 days ago)

Yes and no. Most of the cost-reductions in hardware manufacturing lifecycles come from minimizing materials loss and optimizing design efficiency. The components don't actually just get cheaper to produce over time on their own, from a material perspective. That means that material shortages are much more likely to have a big impact on cost (up or down) than new manufacturing technology, for the same chip.