this post was submitted on 09 May 2025
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A month ahead of Switch 2's global release, we accidentally bought a real motherboard of Switch 2! We decided to reverse-engineer its NVIDIA SoC, and reveal the spces of its CPU and GPU, even head to a FIB-SEM to ensure its process node! We'd also simulate the performance on a similar PC to see how powerful is Switch 2. Stay tuned!

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[–] tobz619@lemmy.world 13 points 21 hours ago (4 children)

If anything, it makes me wonder why we don't have more small dedicated handheld gaming devices that aren't phones or pseudocomputers and don't cost a bomb.

Like a £220 PSP/GBA/DS-like device with decent first-party support would be really nice for me imo

[–] CosmoNova@lemmy.world -1 points 1 hour ago

There are plenty handhelds in all shapes and sizes in that price range for exactly this. How many more do we need?

[–] gradual@lemmings.world 12 points 21 hours ago (1 children)

Because we already have phones.

The solution is to release games for phones that require a controller, but most companies aren't willing to be the first ones to do it.

[–] Elevator7009@lemmy.zip 1 points 11 hours ago

I'm probably part of the problem. I've never used a controller except a few times at friends' houses. I grew up with Nintendo DS, Wii, PC, and smartphone games. I don't want to ever have to pick up a controller.

[–] 7arakun@lemmy.world 7 points 20 hours ago

The Switch Lite is exactly this. $200 handheld that runs first party games. There are android handhelds like the Retroid pocket 5 as well.

A Steam Deck Lite would be incredible. Small, cheap, linux-based, and powerful enough to run indie games and some light 3D. I think that form factor basically needs an arm cpu though.

[–] teamevil@lemmy.world 2 points 17 hours ago

Or just use a phone that's a couple years old