this post was submitted on 02 Jul 2026
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Gaming
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Monster Hunter
Any diablo-like. Path of exile, grim dawn, last epoch, etc.
Disgaea goes a little crazy with items and modifying them.
Disgaea might be what I'm looking for, I think I already have the first game so I might try it later.
I'm not familiar with ARPGs, I've only played a bit of PSO, but I thought they were more focused on random loot?
Path of Exile 1 has the deepest crafting system in any rpg, no contest. It relies on player knowledge to make the best use of materials. Mitigating randomness with multiple strategies is part of that player knowledge.
But to get even decent at crafting in poe1 takes thousands of hours of gameplay.
You can watch 100 crafting tutorials, but the system is deep enough that there's really no substitute for experience.
Arpgs do have a big random factor, but many have some element of crafting to offset it. Sometimes as small as slotting upgrade stuff (ie: gems) into armor, sometimes more involved. I'm pretty sure path of exile 1 had some depth to it, but I never went super hard. It's one of the only free to play games that isn't abusive, so it's pretty low risk to try. I like the second game more, but it's early access and has less stuff.