this post was submitted on 16 Sep 2026
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I can't think of any games that were particularly long that didn't have save systems (like Zelda and PC games) or password systems. Plenty of fuckin' hard ones that only had like 6 levels tho. And those you really are meant to bang your head against until you beat them because they hadn't quite left the design of arcade games behind so they were still making them like you were putting a quarter in every time you got a game over.