this post was submitted on 25 Jun 2026
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[–] Zarobi@aussie.zone 11 points 6 days ago (3 children)
  • Nier Automata (yes I seriously haven't played this yet)
  • Silksong (yes... I know)
  • Doom dark ages
  • Ghost of Tsushima
  • Hades 2

More obscure games

  • Mewgenics
  • Cozy Grove
  • Find Matt's Cats (from the dev of Epic Battle Fantasy... If you haven't played them he's made more games since early flash days)
  • Manor Lords
  • Mount and Blade 2
[–] cheat700000007@lemmy.world 4 points 6 days ago (1 children)

Well I think nier is at the best price it's been right now

[–] TyrianMollusk@infosec.pub 1 points 5 days ago

Not quite best, but it's the same price it basically always discounts to.

[–] wookiepedia@lemmy.world 4 points 6 days ago (1 children)
[–] Evotech@lemmy.world 1 points 6 days ago
[–] Buddahriffic@lemmy.world 3 points 6 days ago (1 children)

I've been playing through the first Hollow Knight and don't know why I slept on it for so long (but am glad I did as I get to currently experience it).

[–] Zarobi@aussie.zone 1 points 6 days ago

I loved that game, I 100%'d it. Not sure about achievements though, those kinds of games usually have dumb achievements (looking at you Ori with the speed run and no hit achievements)

[–] anakin78z@lemmy.world 6 points 6 days ago

Got Absolum. Not the biggest discount, but I played the demo some time back and it kept lingering in my mind. Really looking forward to play co-op with my wife.

[–] TyrianMollusk@infosec.pub 3 points 5 days ago* (last edited 4 days ago)

Here's some mostly small game suggestions I wrote up for a hidden gems thread elsewhere :)

Yes I Know I Play a Lot of Roguelites:

  • Cavity Busters ($4.49, -70%) -- Top-down roguelite with a lot of engaging action play and a weird "toothpunk" theme
  • RAM Random Access Mayhem ($8.99, -40%) -- Top-down roguelite where you don't have a character but jump between controlling enemies, each of which plays differently and has its own tricks.
  • Space Bandit ($1.79, -10%) -- Simpler and lightning fast top-down shooter with active enemies.
  • Curse of the Dead Gods ($3.99, -80%) -- Very good top-down roguelite with heavy melee and parry influence. More limited run variety, but good action and challenge.
  • Cryptark ($3.74, -75%) -- Top-down shooter roguelite where you infiltrate and disable the dungeons you fight in. No cross-run progression, but a grueling spending-management campaign mode and a more standard use-what-you-find mode.
  • Fury Unleashed ($1.99, -90%) -- Great 2d-platformer-twinstick with good, fast action.
  • Trinity Fusion ($4.99, -75%) -- 2d platformer roguelite with some heavier action, cute mechanics, and an unlockable parry, but rather overwrought bosses.
  • Maraka ($1.61, -82%) -- Janky but cute throwing-things-around game with deceptively rich active player abilities. Slow enemies but not a horde survivor.
  • Red Tether ($6.49, -50%) -- Bizarre little roguelite where you fight using bungie cables.
  • Odinfall ($7.79, -40%) -- Top-down shooter roguelite, with very Nuclear Throne feel, but with upgrade attachments for weapons, and an overmap you can choose routes through. Early access, and slow devs, but still fun and plays well.
  • Metal Mutation ($1.69, -90%) -- Janky top-down melee-oriented roguelite with strong parry and somewhat unusual upgrading.
  • Replikator ($2.09, -65%) -- Top-down shooter with fairly intense but forgiving action.
  • Airlock Arena ($5.99, -50%) -- Cute local multiplayer ship-raiding roguelite hijinks.

More Shooting Things but Not Scrolling Shmups:

  • Assault Android Cactus ($3.99, -80%) -- Absolutely top-tier arcade twin-stick, with a lot of variety across levels and characters.
  • Galak-Z ($2.99, -85%) -- Neat space shooter with a randomized endless mode. Often does not bother to go on sale lately, and this is a great price, so doubly notable.
  • Devastator ($0.97, -86%) -- Arcade twin-stick that manages to mix more pure twin-stick play with carefully engaging rules/scenarios for a unique recipe targeting more expert players.
  • Nidus ($2.60, -70%) -- Mind-bending dual-stick where you control two asymmetric characters against weird floral enemies.
  • Devader ($1.83, -77%) -- Weird little arcade twin-stick with some neat and unusual action tidbits (bullets can be consumed for firepower) and creepy bosses.
  • Combat Complex ($3.99, -50%) -- Early access top-down shooter loot ARPG that doesn't have much on the ARPG side, but plays like an arcade twin-stick with neat enemy-on-enemy elements.
  • Beat Invaders ($2.49, -75%) -- Space Invaders reimagined as freighter defense with some roguelite upgrades for variety. Has some simple but fun elements that enhance the action.
  • Yar's Revenge ($1.99, -80%) -- Rail shmup with strong two-stick play (instead of the painful single stick a lot of rail shooters have seemed stuck on) and hit-chaining design for extra interest.
  • Bot Vice ($3.99, -60%) -- Gallery shmup with fixed but tough levels and unusual action options.
  • Relic Hunters Legend ($4.79, -76%) -- Top-down shooter ARPG. Poor, childish story, but some nice action, ability combinations, and space for team play.
  • Ardein.Fall ($1.24, -75%) -- Janky space shooter defense roguelite with cute run development and unusual structure where run generation only changes daily.

Now Some Scrolling Shmups:

A Little Less Shooting:

  • Tipston Salvage ($4.24, -75%) -- PC didn't get a good Storage Inc, but this adorable, multiplayer object filing and retrieval game fills in pretty well.
  • Final Knight ($8.39, -40%) -- Single-player party (yes, party) beatemup roguelite with a rich space for player action. Early access.
  • Trials: Evolution ($4.99, -75%) -- Looks like goofy biking but actually fascinatingly advanced 2d platforming, with a host of user-created levels (that you need to download separately in a pack, because Ubisoft shut the servers down).
  • SpiderHeck ($5.99, -60%) -- Fun versus platform fighter.

Some Always-Cheap Mentionables that Tend to Skip Sales and are Unsurprisingly Not Discounted this Time Either (aka Oh Look There were More Shooting Things After All):

  • Radio Free Europa ($4.99) -- Space shooter roguelite with some nice action and a lot of weapons and enemies.
  • Huenison ($0.99) -- Bizarre amalgamation of puzzle and shump.
  • Nova Swarm ($3.99) -- Gallery shmup with random enemies and a lot of fun personality. This has a 30 key giveaway thread open for a few days in their news. Please only enter if you'd play, since this is just a solo dev trying to get their game noticed and get some more players on the leaderboards. And the game's only $4 you cheapskate thinking about clicking that giveaway. Yes, you. You're making the game cry.

[–] yakko@feddit.uk 5 points 6 days ago (1 children)

Mina the Hollower, and it's not even on sale. And I still feel smart, looking over the shit on sale in my wishlist

[–] vrihaspati110@lemmy.ml 1 points 6 days ago (1 children)

I had already pirated and played through Pathfinder :WOTR, and since it was heavily Discounted (600rs=around $4) I finally bought iy with all the dlc.

[–] yakko@feddit.uk 2 points 6 days ago (1 children)

I'm not yucking anyone's yum, just noticing how the only game I was interested in isn't on sale, yet it's good enough that I'm not even annoyed

[–] vrihaspati110@lemmy.ml 2 points 6 days ago (1 children)

Oh man!!! didn't know that I replied to your comment. I was commenting on the post.

[–] yakko@feddit.uk 1 points 6 days ago

Ha lol no worries

[–] TyrianMollusk@infosec.pub 2 points 5 days ago* (last edited 3 days ago)

I've got Astralbringer (crazy mouse shmup, not actually on sale but that dev prices low and doesn't really do Steam sales), Shikhondo: Blue Pieta (horizontal scrolling shmup), Revo (fast kinda janky gallery shmup), and Beyond Solar (scrolling shmup). I'm looking into Star Vortex and Star Solar (both space ARPGs). (Edit: Went with Star Vortex :).

So kinda tame sale, and I've obviously been feeling pretty shmuppy lately (and I've got a loooot of those already to play :), but I've also got Denshattack release to look forward to on the 15th, depending on price.

No Summer Sale complaints here. Saw several games I often price check around sales take nice drops this time, so deals are out there.

[–] ryathal@sh.itjust.works 2 points 5 days ago

I'm only buying dlc for games I already have.

[–] Yukito01@lemmy.world 5 points 6 days ago

I was waiting for the sale to buy Elden Ring or DS3. Been wanting to replay them, this time with mods. But it seems they skipped this sale... of course they did.

[–] nullspace@lemmy.world 2 points 5 days ago

I should play the games I got last time.

[–] GolfFoxtrotLima@ani.social 1 points 5 days ago (1 children)

Finally, it’s about time

[–] Buddahriffic@lemmy.world 1 points 6 days ago (1 children)

Cuboid Keeper was already on my wishlist and showed up as the cheapest game at 1.59 CAD. Notable because it currently has a 100% positive rating (though only 11 reviews). Released in 2019, too. I added the game to my wishlist because the same people (person? Website seems to suggest it's just one guy) made Eventide Matter, a short space resource gathering/building/upgrading game.

[–] TyrianMollusk@infosec.pub 2 points 5 days ago (1 children)

FYI, Cuboid Keeper plays poorly on controller, and can't run with Steam Input at all. If you play on KBM, it's ok, but otherwise it's just brokenly designed and not getting fixed because the dev doesn't care anymore.

I play a lot of top-down and twin-sticks, so there might be something for you here: https://infosec.pub/post/48529166/22456105

[–] Buddahriffic@lemmy.world 1 points 5 days ago (1 children)

Ah that sucks, I like KBM but it seems like a good controller candidate as it just needs two vectors (movement and aiming) plus two buttons (at least as far as I got so far, there's only main fire and secondary fire). Sounds like something that shouldn't even take long to implement with steam input.

I actually just used steam input for the first time yesterday and thought you might be referring to the same thing as it was annoying during the process of figuring out the correct setup. It's a Nintendo layout but was being detected as an Xbox layout, so all the buttons were reversed. Either that or Binding of Isaac deliberately set up the controls to be counter-intuitive and my using steam input to remap to more intuitive controls is cheating lol. And it didn't help that I had another controller that also identifies as an xbox controller and spent some time remapping that one and wondering why it wasn't doing anything in the game before I noticed it was being picked up (but doesn't really function so I didn't even realize it was still plugged in).

[–] TyrianMollusk@infosec.pub 2 points 5 days ago

Sounds like something that shouldn’t even take long to implement with steam input.

Shouldn't, but the thing is, you move all around the screen in that game. You can't make a mouse region for the aiming to get a direction unless the character stays at center or there's always a clear line through center to the reticle. When the character just moves all around like that, there's just no way to connect something to the direction from the character. You have to mouse aim on absolute position or use 8-way aiming on keys as your only character-relative option (what are we here, cavemen?).

The real problem is just that one of your critical gameplay actions is stopping shooting. Easily handled if you have a shoot button, like mouse, but controller only shoots on RS tilt, which means moving RS into the deadzone becomes a critical defensive action. You could work around that but you can't use Steam Input and controller-mode, so not even the option of having Steam use a big dead zone.

What you can do (I actually just got this to work!), is use Steam Input to mask the controller before starting the game, and then cursor key around through menus to the settings and toggle the "Enable Controller" button all on keyboard (hard to get it to mouse with a controller around). Once you get that saved and staying disabled, you can use a controller-free Steam Input config without the game switching to controller on its own.

So, I spoke too soon before. You actually should be able to play on a deck, because the trackpad will sub in nicely for mousing. Much better than the RS I have on a regular controller, but now I can at least play half-controller, half-mouse. Awkward, but better than either separately for me.

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