Fission is the one we already do where unstable atoms come apart. Fusion is the one still in experimental stages.
The whole "dinosaurs having feathers makes them less scary" line of thought is kinda silly.
If you stick a pink bow and glitter on a knife, it doesn't become any leas deadly, plus good luck getting that glitter out of your wounds if you do make it to the "I need to get that glitter out of my wounds" stage.
Though by that logic, we're all amphibians or something.
I'm so glad that I looked up some cheat codes for Turok 64 back in the day. It had two powerful weapons that were meant to be used sparingly after finding a rare inatance, in one case, or searching the entire game for pieces, after which you only got 3 shots with it. I used those two weapons until I got bored of them.
Then I tried to play the game again without the cheats and realized it was ruined for me. Why would I care to spend time searching for each piece of that weapon, knowing it only has 3 shots, when I was already bored with it?
And then later on, after I had been raiding in WoW, very focused on getting my loot upgrades, I noticed the loop of raiding to get better gear to get better at raiding to get better gear and realized it only had a point if I enjoyed the raiding, otherwise the gear didn't matter, regardless of what stats or graphics it had.
Those two things together have made it easy to never spend any money on game progression. It's basically spending money to either get bored of the game quicker by trivializing the powerful things (monetized cheat codes or powerups), or to avoid playing the game in the first place (getting the gear without the raid, when the whole point of the gear is to help with the raid).
And yeah, often the game isn't worth going through the loop, but they design the early stages to give fast progression to build up an expectation but tune it so that it's a slog grind if you don't buy anything, hoping for a few bucks from people as they learn this, or a lot of bucks from those who set strong habits and never do learn.
And when progression is pinned to an exponential curve while upgrades are non-exponential but tuned to be ahead of the curve when you first get them, it doesn't matter how much money you spend, eventually you'll always be back at a curve that looks more vertical than anything else and you'll need to spend money or wait a crazy amount of time.
Holy shit I think with the joke, irony, and the two of you, I might be able to put some sort of perpetual motion machine together! Now I just need some investors...
Yeah, if someone can't help but destroy objects around them or punch holes in walls, I wonder how many bad days or situation escalations they are from targeting a person instead of an object. Rage isn't a pressure vessel that needs pressure to be released in the form of violence, rather your mind is something you train habits into, meaning you're training yourself to react to frustration with violence.
Not to mention it never helps anything. You mentioned the feelings of shame, but there's also more direct consequences of destroying things that happen to be in reach. There was a bash quote from someone who had to print a school paper or something and got so frustrated when they couldn't access the file that they threw their printer (or something essential to what they needed to do) out of their high storey window in frustration. They were lucky they didn't accidentally kill someone in the process, and then had a new real problem of not having equipment they needed once they realized the disc or whatever the file was on was sitting on their desk instead of inserted for reading. Or videos of kids getting gamer rage and destroying their keyboards or monitors. That will just make it harder to stop being pissed off because now they need to spend money to get back to where they just were (and were already unhappy about).
Though I do feel differently about object destruction not done in the heat of the moment. Like the printer scene from Office Space or getting enjoyment from demolishing a room before renovating it. It's a deliberate choice, which doesn't imply they might fly off the handle and do who knows what.
Or just avoid nvidia in the first place and it mostly just works.
Fun fact: the first capitalist ventures were colonial missions (Spanish missions to the Americas). The first publicly traded corporation was the Dutch East Indian company.
Though I'd say the root of all evil is imperialism or the desire of some to spread and maximize their control and wealth.
I've recently started reading a bunch and have mangas and manwhas I like, but the manhua I've tried so far was too heavy on the propaganda for my tastes. I'm not sure if that was specific to the one I was reading or if the CCP requires all art to be pro Chinese nationalist and imperialist.
My top mangas:
Hunter x Hunter (keeps going where the anime stopped, though it doesn't finish the story and I'm not sure it ever will)
Dandadan (holy shit this one is so good, goes way past the one season of anime, which is very faithful to the manga, it's still ongoing with weekly updates)
My top manwhas:
Hero Killer (I love the characters and art, though the action and story can be difficult to follow)
A Returner's Magic Should be Special (this one is the first one I found after deciding I wanted to read a completed story and it delivered)
Solo Levelling (this one's pretty fun, especially early on)
And the manhua I started but gave up on:
Way to be the Evil Emperor (some speculated in the comments that the CCP friendly stuff was to gain some leeway with the rest of the story but it was just too overt for me to enjoy. And the writing isn't that great outside of the propaganda, too. The art was good though)
Technical analysis is where gambler's fallacy meets self-fulfilling prophecy. Though other forces are also in play.
Don't forget the other obvious option: we don't have to play mario. Also, there's a used game market with a ton of older games and Nintendo doesn't get a cent from that anymore.
Don't tell me stopped it right at 24 hours. It starts falling at 24:00:03!