this post was submitted on 19 Dec 2025
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[–] Daveyborn@lemmy.world 79 points 3 days ago (2 children)

Tough sell when the master chief collection exist and works.

[–] VerilyFemme@lemmy.blahaj.zone 27 points 3 days ago (1 children)

Don't give them any delisting ideas

[–] Daveyborn@lemmy.world 4 points 3 days ago

I imagine it'd atleast wait until ODST, Reach, and 4 get one. Trying not to let my negative side win.

[–] d00ery@lemmy.world 5 points 3 days ago

Lol, guess what's going to be delisted. All in the name of "a better consumer experience"...

[–] warm@kbin.earth 21 points 3 days ago (1 children)

Please dont. They are fine how they are. We don't need anymore UE5 slop.

[–] mfbatz@lemmy.world 8 points 2 days ago (1 children)

I completely agree with you, but I can’t help but wonder why they chose UE5 over id Tech as both devs are under the same Microsoft umbrella.

[–] warm@kbin.earth 6 points 2 days ago (1 children)

UE5 is a buzzword. Also easier to outsource cheap development on a popular engine, easier to hire devs, dont have to spend money teaching them new stuff.

Big gaming is in such a sorry state. Buy indies.

[–] dockedatthewrongworf@aussie.zone 2 points 2 days ago* (last edited 2 days ago) (1 children)

Well, considering 343 from what I understand hires contractors almost exclusively, UE5 is probably the only engine any of their devs will be familiar with as I don't think the id tech engine is available for developers outside of Microsoft and I'd software? Though I might be wrong on that!

[–] warm@kbin.earth 2 points 2 days ago

343 spent years developing a new engine, Slipspace. They even hyped it up with the release of Halo Infinite.

Then they told us they were moving to UE5, which pretty much cemented the fate of Halo. They could have spent time training people to use it, but considering they were doing that contractual work, then they would have to keep retraining them. That sort of development will never lead to a good game anyway, which is why we are getting remakes nobody asked for.

[–] mushroommunk@lemmy.today 28 points 3 days ago (2 children)

Most of my friends were Halo diehards. After the studio kept silent on the ICE memes we've sworn them off. Gonna be real interesting to see if others do the same for these cash grabs

[–] TommySoda@lemmy.world 6 points 3 days ago

Oh, man. There's so much shit on a daily basis I completely forgot about that. Honestly there's not really a point to buy the Halo campaigns again. 1 and 2 already got remade once and the rest hold up pretty well in my opinion.

[–] breadsmasher@lemmy.world 5 points 3 days ago (1 children)

what’s the context on ICE memes?

[–] GlitchyDigiBun@lemmy.world 16 points 3 days ago (2 children)
[–] breadsmasher@lemmy.world 13 points 3 days ago

oh that’s bad

[–] Zahille7@lemmy.world 3 points 2 days ago (1 children)

I think I may have successfully blocked those from memory until you brought them up.

[–] GlitchyDigiBun@lemmy.world 5 points 2 days ago (1 children)

Don't forget what they stand for.

[–] Aussiemandeus@aussie.zone 1 points 2 days ago (1 children)

Not to excuse anyone,

But halo is Microsoft now

Bungie are there own pile of problems but they're not the ones in charge of halo now days

[–] GlitchyDigiBun@lemmy.world 1 points 2 days ago

No one is blaming the devs for this.

[–] cardfire@sh.itjust.works 26 points 3 days ago* (last edited 1 day ago) (4 children)

I'm confused, having never got into Halo at all. Isn't that was the Master Chief collection was?

Edit: got it, Remake vs Remaster, thanks, kind humans!

[–] setsneedtofeed@lemmy.world 15 points 3 days ago* (last edited 3 days ago)

As the other comment said, the MCC was a remaster. Most of the changes were cosmetic, to the point where it actually had a button to switch between original and remaster graphics, since it was the original engine running everything. The level design, mechanics, weapons, and such were all untouched.

The new Halo remake is a completely different game made in Unreal 5. Already from what has been shown it is very divergent from the original in many ways. This announcement is an intention to do that for the other games.

[–] VindictiveJudge@lemmy.world 6 points 3 days ago

No. MCC mostly just ported the games to newer hardware and to PC. They eventually updated the game logic to operate at 60 ticks per second instead of 30 and added some new customization options, and it included from launch the graphical remasters of Halo 1 and 2, but it was really just ports and patches with a unified launcher.

What they're doing now is remaking the Halo 1 campaign from the ground up. New engine, new code, redesigned levels, new levels, etc.

[–] BootLoop@sh.itjust.works 4 points 3 days ago

MCC was a remaster, this is a remake.

[–] Daveyborn@lemmy.world 2 points 3 days ago

Im not sure it actually changed much except making it play nicer with modern windows.

[–] comrade19@lemmy.world 1 points 2 days ago (1 children)

Can all you negative people see some positive for others? You dont have to play it and its not replacing anything. Im excited personally and it will be a reason to reconnect with friends. You can all stick with the previous versions.

[–] Duamerthrax@lemmy.world 1 points 1 day ago

I want a continuation of Halo: Infinite's story.

[–] TwinTitans@lemmy.world 1 points 2 days ago

Halo 2 anniversary has some of the best looking cutscenes ever. It’s already a perfectly done game. No need do anything

[–] Zahille7@lemmy.world 9 points 3 days ago (1 children)

Yup. Makes sense. I mean "Campaign Evolved" is about as blatant as a cashgrab you can get.

[–] big_slap@lemmy.world 2 points 2 days ago (1 children)

well it has no multiplayer, they dont wanna get us dumdums confused they were delivering a full product

[–] Zahille7@lemmy.world 1 points 2 days ago (1 children)

Nope. They're apparently making a standalone "multiplayer-only" Halo game. How much you wanna bet that's gonna be packed with nothing but microtransactions and other bullshit? Hell, I wouldn't be surprised if they find a way to shoehorn microtransactions in these other singleplayer-only remakes.

[–] big_slap@lemmy.world 1 points 2 days ago

multiplayer evolved 🤯

[–] setsneedtofeed@lemmy.world 7 points 3 days ago
[–] foodvacuum@lemmy.world 6 points 3 days ago (2 children)

I wouldn't be surprised if the combat evolved remake does worse than the Metal Gear Solid 3 remake. Halo CE fans are a well served fanbase. It's just that they have flubbed every mainline game in some way after Reach. I don't see the Halo appetite around the internet. Not at all in my old friends from the OG Xbox and PC Halo lan party days

[–] Aussiemandeus@aussie.zone 2 points 2 days ago

Yeah i was a massive halo fan growing up, still like the setting and books but I played 5 once and never touched infinite.

Just the other week I was playing reach with my brother that odst and the og trilogy are amazing the rest I couldn't care

[–] zipzoopaboop@lemmynsfw.com 5 points 3 days ago

Reach was the last one made by Bungie. 343/halo studios has no idea what they are doing

[–] gustofwind@lemmy.world 7 points 3 days ago

You’ll need a consumer dumber than me to pay extra for a high def reslop of the original collection

[–] setsneedtofeed@lemmy.world 5 points 3 days ago

I had a ton of fun playing the MCC version of Halo CE with the Ruby Rebalance mod. It's a very thoughtful overhaul mod that makes a ton of changes that feel natural. I'm excited to play the Halo 2 version of the mod when it comes out, as I have more trust in that mod team than I do the official devs.

[–] cyborganism@lemmy.ca 3 points 3 days ago (2 children)

Maybe this is an unpopular opinion, but Halo wasn't that great a game honestly. The campaigns were boring. Levels were repetitive. The story wasn't that great and it had this weird sickening American patriotic feel.

The multi-player part was awesome though. 

[–] DrSteveBrule@mander.xyz 1 points 2 days ago

The weird sickening American patriotic feel was intentional and players that paid attention to the story knew they shouldnt cheer for it. Fallout is another series that did this, maybe to a much more obvious degree. I'm curious if you played the original games on or near release. They are definitely dated but they didn't feel worse than any other FPS of its time to me. Some of the old Medal of Honor and CoD games had literally no story at all, just multiple levels of run and gun the enemy.

[–] FilthyHands@sh.itjust.works 1 points 3 days ago (1 children)

I'm with you. To me the biggest innovation (besides console mp) was getting fps controls right for gamepads. I also like that it popularized a limited weapon carry. Health regen is a mixed bag for me, and it definitely got overused in other games of that era.

If I didn't have a PC at the time, I could see myself enjoying Halo more. When I got around to playing CE on xbox, I was underwhelmed. I thought Halo 2 was more fun, but the pop-in was so bad I think I skipped all the cutscenes. Like you said though, the mp was always a blast.

[–] cyborganism@lemmy.ca 1 points 3 days ago

Oh you're right! They did innovate in terms of FPS controls though. Its got its good points, but story wise, it's pretty meh.