Despite high memory prices
Were they supposed to rewrite the entire game in the last 4 months?
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Despite high memory prices
Were they supposed to rewrite the entire game in the last 4 months?
No need to rewrite the game, just choose a new art style and completely re-author all materials in the game. Maybe use fewer PBR maps for all the unimportant stuff too. Shouldn’t take more than a couple days.
Do you like being a project manager?
Couldn’t we just synergize and align the teams by proactively leveraging the power of AI? We should be able to maximise throughput by using AI to solve this problem, and I think we can drive success of the key deliverable by freeing up our resources, allowing them time to capitalize on future opportunities. With that said, is one sprint enough to get this deliverable to done, or do we need two sprints?
Any good project manager knows you never never ever split anything across two sprints. You always gotta split things down until everything is doable in one sprint. Anything else is going to drag down your business KPIs hard.
Clickbait headline:

It will run on 16GB; the original announcement even mentions the Switch 2. There’s no reasoning would need 32GB for 60 FPS, given low settings and a CPU that can push it.
That headline's a bit disappointing, as I really love Notebookcheck. Their reviews and databases are incredible.
Not to mention game development takes years. Its not like you can just reduce system requirements at the end of development because of an unpredictable hardware shortage.
Recommended settings are for the average user to plug it in and get that performance. Have windows doing stuff in the background, a couple chrome tabs open and you need more than 16GB. 18-30GB are not valid ram configs on intel desktop or AM4/5 so 32GB is the closest.
I've played games with some of my system's stats at minimum requirements or slightly above before. Usually not fun.
Yeah, seeing this, I'm really not too worried. IOI has always managed pretty impressive visuals in the past too, their stuff is really well optimized, considering the scope of their simulations. I'm really not that concerned for the game at these recommended specs.
This really doesn't make a lot of sense. What game needs 16gb of ram anyway?
I don't really know of many shooters that are CPU and ram limited so badly that you only get 60fps @ 1080p with cards like a RX 6700 - like the bottleneck has to be the GPU in that scenario, despite it being their recommended target right?
My dude’s… I don’t even game and I’ve been maxing out every system for the last 10 years.
#FUCKAI
You should probably stop downloading trojan horse crypto miners.
I think that he means that he's added the maximum amount of memory that his hardware supports, rather than that he's been keeping his GPU computation capacity filled.
You know, that does make sense.
Yeah… I’ll keep that in mind 🤣
Recommended is for the game to run well for a user, not what it needs to run well. 18-24GB is not a viable config so 32GB gets it. MS says you need 6GB for windows to stay in ram, chrome will eat a couple gigs, and then the game likely needs like 10GB. 6700xt is a low end card from 5 years ago. The requirements and recommended seem fine.
MS says you need 6GB for windows to stay in ram
Wtf, what is there that needs so much ram?
You'll have to ask copilot, because nobody actually knows
No idea, but that is their guide for setting recommended system requirements. You lose 8-10GB with windows web browser in back ground and windows depending on how you think your user will use their computer.
And what amount of RAM does a common modern gaming machine have?
According to Steam hardware survey, ~55.7% of systems have less than 32GB.
Xbox S, Xbox X, and Ps5 have 16GB.
So safe to safe majority of gamers do not have 32GB and aren't getting more any time soon.
Mmm....note that the consoles there use unified memory. It's not quite the same thing, but it'd be closer to compare unified memory on a console to main memory plus video memory on a PC than to just main memory alone.
True, which means they basically have less than 16GB due to whatever the gpu uses which puts them at less than minimum recommended specs.
That either means consoles are getting a more optimized build (doubted) or they're cutting things that they could offer a toggle for on PC. Either way not a good look in this current market.
System random-access memory (RAM) share among Steam users as of June 2025
| Memory | Percent of users |
|---|---|
| 8 GB | 8.95% |
| 16 GB | 43.05% |
| 32 GB | 34.37% |
| Other | 13.63% |
That being said, I don't know if one could say that a machine that has run Steam is necessarily "modern" or a "gaming machine". But I don't know what better statistic you'd get.
I watched a bit of the gameplay reveal, looks like it could be interesting. Except, Bond's model is TERRIBLE. Just looking at his face makes me want to pass up the game completely.
For me it was hearing Lenny Kravitz try to be a voice actor that made me knew I'd be passing.
Lenny Kravitz sucks, but goddamn is his daughter talented
Please nooooooo. I've never been so excited for a single player game :(
I mean, just add it to the list and get it a couple years down the line.

I'm gonna pirate it to test the waters, honestly. If they've done good, I'll buy it. If its a dumpster fire of poor optimization I'll cry myself to sleep and watch the patch notes and pirate the updates, too.
Dare I say it, but if you are really that excited, consider GeForce Now? It’s cheap, as long as you drop the subscription like a rock when you’re done.
I appreciate the idea, but fuck Nvidia with a rusty fork and no lube.
Fair enough, heh.
There are other game streaming services, like: https://shadow.tech/
Just to name one.
Fucks sake, why is every big budget game trying to be the new Crysis