One thing I can believe is that AAA games have gotten really expensive to make, so it’s not surprising that companies have broken that sort of soft $60 limit that we had for a while. I’m not even against paying more for a good game. When an indie game for $20 can provide over 100 hours of enjoyment, it’s just getting to be a tough sell.
Abnorc
You could argue that Doom was always more fantasy focused than sci if, but it doesn’t really matter. Doom doesn’t need to be about the same thing forever. They already had some fantasy/medieval vibes with enemies like marauders, those awesome swords, and some of the visual designs of the areas. I think they saw that it worked and decided to expand on it.
IMO, it probably always needs to be about high-octane demon killing. If it stays true to that, it can still be called Doom.
I doubt that no one will use it. If you make a good input method that works with a decent variety of games, some will switch to it. Perhaps Nintendo could even sell some sort of tray/mousepad that lets you use the mouse decently well while sitting on the couch. It seems odd, but I think it has potential.
As much as I'm against the takeover of minimalism in logo design, something a bit more subdued would make people more likely to use the free version. The anime girl vibe may not be the one for every website.
Maybe Xe has little interest in people using the free version, which is fine, but they still haven't nailed down the pricing. You contact them and set up a meeting to discuss the price. That may change as soon as they gain some traction though, so we'll see.
This was my thought as well. Unix was built from the ground up as an OS to support researchers and engineers. Later people adapted it to desktop use. Windows was built to be easy to use for the average person from much earlier on. I don't think anyone claiming that it's not easier to use than Linux has used it lately or is being completely honest.
Fortunately, today the gap is really small compared to what it was IMO. Compatibility with games has gotten really good which pretty much leaves behind the proprietary professional apps in terms of raw functionality. With Microsoft testing the limits of how much they can exploit their user base, I think we'll see slow but steady growth in the desktop Linux space.
When I saw the trailer, I thought Nintendo had pulled the craziest power move. Now I’m less disappointed since I probably won’t have much interest in this anyways. I probably will watch some streamers play it for sure.