Dutczar

joined 2 years ago
[–] Dutczar@sopuli.xyz 1 points 18 hours ago* (last edited 18 hours ago)

A good point I heard though is that singular "they" is used when you don't know the person's identity. To the extent that it could be multiple people involved, hence the use. Obviously, it's at slight odds with "someone" in this example, but still.

Fun fact though, we do actually use "they" in that way in Polish, in old-fashioned military slang, like "Where's private Kowalski? They were supposed to be here". (Edit: I think that might be used when addressing them directly, so this might be a bad example, but then there is no version in English since "you" covers all genders and numbers) I don't know if non-binary people here actually use it.

[–] Dutczar@sopuli.xyz 1 points 1 day ago

Half of the soulslike appeal is the world design and exploration, which I assume AC is all about, as I haven't played any. Elden Ring also explicitly gave people summons which make the game easier for almost every fight, so they can be approached by more casual players, and it worked.

Lastly, Dark Souls fans are tryhards that will tell you you're playing the game wrong for using magic, summons, or sometimes even a shield. Dark Souls 1 for instance is way easier early if you have the Heal spell, and the game's practically begging you to learn it by giving you all you need before the first real area. The "Prepare to die" slogan was introduced after DS1 hit mainstream.

[–] Dutczar@sopuli.xyz 9 points 6 days ago

If you're a casual player, have you SEEN the aesthetics? The game looks fabulous and is just pure fun. Of course the majority loves it. Persona 5 is a pretty mediocre game in terms of strategy, and yet it's carried by its style into being one of most popular JRPGs. I quit Hi-Fi Rush after the main story, but I think it was worth the experience alone, and I felt like the bosses were spicing things up enough.

If you're a more into skill, of course that's there too. It's an "easy to play, hard to master" game like many others, and what I'd argue most games should be. The final boss kicked my ass, and I generally couldn't manage consistent S ranks in the later parts of the game. The game didn't grab me enough that I'd want to master the combos, timings and replay stages multiple times, but that's just me, I felt the same about Metal Gear Rising and still had a lot of fun as a casual player.

On the other hand, last year I spent some extra time in Shadow Generations and a lot more time in Spark the Electric Jester 3 to get higher ranks, despite the games being very simple, because memorising the stages and replaying them was just fun.

[–] Dutczar@sopuli.xyz 1 points 1 week ago (1 children)

Doesn't Lemmy have a ton of tankies on some instances?

If it's fine because it's a different instance, doesn't that apply to different 4chan boards?

[–] Dutczar@sopuli.xyz 31 points 1 week ago (2 children)

Hey, so are plenty of dogs. Doesn't stop my ball headbashers from being good boys.

[–] Dutczar@sopuli.xyz 3 points 2 weeks ago (1 children)

Specifically Dark Souls 1, or also 2? Probably 1 since it's harder, but my friend did sorcery and crossbow only runs in 2.

[–] Dutczar@sopuli.xyz 8 points 2 weeks ago (2 children)

EU has done some legislation on microtransactions, the most recent one being mandatory real-life currency price tags instead of the in-game currency ones.

It could be seen as a gambling issue rather than digital ownership, but it at least means they pay attention to video games.

[–] Dutczar@sopuli.xyz 15 points 3 weeks ago

"He uses League of Legends as an example. Pirate Software suggests there is no good way to make the game playable without its client-server structure."

I can't watch PS's vid right now, but how? How is it different from Counterstrike Classic or Quake being played by local parties? Is it because LoL would need to make all content available for free in the offline version? Capcom didn't seem to have a problem when making offline MegamanXDive. In fact, multliple other examples PS brought up fall flat because of that one. I can envision a singleplayer offline Pokemon Go, or one ran by fans. It doesn't matter if it's far more trimmed down.

"Pirate Software then admits that if the game [The Crew] had a single-player component to it that was shut down with the online component, that would be unacceptable."

That's literally what happened though. The Crew has a solo mode. It's innacessable now. It kickstarted the movement.

Being a consumer, not a dev, has nothing to do with it. We already have legislation against microtransactions, even if the devs only lose from it, because consumers deserve better treatment.

Also, PS allegedly has benefit in going against SKG because he's developing a live-service game. I don't know the name, and I don't even care, because even without that his arguments are shoddy.

Lastly, he was just disrespectful and called the initiative ass off the get go, throwing insults, and refused to engage in discussion. If he's mad about people treating him the same, well, you reap what you sow.

[–] Dutczar@sopuli.xyz 1 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Does it still give you the ranking at the end for achievements? Or just seeing how much I got KO'd?

[–] Dutczar@sopuli.xyz 1 points 3 weeks ago

Which ones? Animal Well is still at -15% after a year, it's holding on.

I was a bit surprised to see Steamworld Dig 2 at -94%, but then I realised it's 8 years old.

[–] Dutczar@sopuli.xyz 1 points 3 weeks ago* (last edited 3 weeks ago)

Depends on which you did hear of. Spelunky you probably did, but is Octodad niche enough?

Ooh, try Full Metal Furies. I personally mostly played single player, but I think co-op should be cooler, though I only played a few stages.

[–] Dutczar@sopuli.xyz 1 points 3 weeks ago (1 children)

One of the devs boxed, and while I can't find a source, I heard the walking is supposed to give the same feeling as stepping into the ring. Which is pretty neat.

But I started turning on Youtube as early as after the 2nd boss...

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