Malix

joined 2 years ago
[–] Malix@sopuli.xyz 1 points 2 days ago

While I do agree, I dunno how meaningful or realistic data it would offer when some users switch between platforms.

[–] Malix@sopuli.xyz 2 points 3 days ago* (last edited 3 days ago) (1 children)

huh? or did I miss something here?

edit: or are plain-text curlable websites a feature I'm not aware of? Or curl'ers use some striptags feature?

[–] Malix@sopuli.xyz 56 points 3 days ago (4 children)
[–] Malix@sopuli.xyz 7 points 1 week ago

also related: companies which track your spending to help you unsubscribe from services: so essentially someone else is tracking your payment history. They either sell that payment data to make profit, or you pay a subscription to cancel subscriptions (and get your payment data sold), sounds like a lose-lose deal.

[–] Malix@sopuli.xyz 8 points 2 weeks ago* (last edited 2 weeks ago)

I could see a single short mini-episode where Duke shoots shit up and saves the day, and that's the depth it goes. A whole series? Kinda seems a bit too thin for that.

Besides, considering the character: if they keep him as is - some people are gonna raise hell. If they don't - other people gonna raise hell. I don't see there being a winning move here.

But, eh, whatever. If someone really wants to spend money on making it happen, sure, go ahead.

edit:

“It's a middle finger to everybody,” Shankar said when describing his vision for Duke Nukem. “When Duke Nukem blew up, a bunch of people sat around trying to turn it into a brand, when it's just a middle finger. Duke Nukem can't be made by a corporation, because the moment a corporation makes Duke Nukem, it's no longer Duke Nukem. I don't intend on having anyone tell me what to do on this one.”

as the article says. I guess they have a vision, but at the end of the day, a "middle finger to everybody" doesn't seem like a commercial success. Oh well, remains to be seen what comes out of this.

[–] Malix@sopuli.xyz 3 points 2 weeks ago

frames, probably not. But textures, geometry data, shaders and stuff like that, probably? I guess.

[–] Malix@sopuli.xyz 1 points 2 weeks ago (1 children)

winevdm as in this https://github.com/otya128/winevdm ? I have used that on Windows before, and if I'm not entirely mistaken, isn't it a part of wine anyway? At least winevdm.exe exists in my wineprefix.

[–] Malix@sopuli.xyz 5 points 2 weeks ago (2 children)

One question is, how should one understand the GPU vram usage, when it is reported as 16.0/15.7 GB?

IIRC, using more vram than what's on the card isn't a show-stopper, just slow. The parts that don't fit on the card just lay in RAM and are swapped back on card when needed. This is fairly slow and comes with a performance penalty, which is why the numbers are shown as red on there.

as for why it's not showing full 16 GB as being the max? ... no clue, probably the card needs some vram for it's own operation/general framebuffer (or whatever is the term) for displaying eg. the os, not just the game. But I'm just guessing.

[–] Malix@sopuli.xyz 2 points 2 weeks ago

IIRC I have tried the game with proton(and/or -ge), it never worked on those.

I'm probably just going to accept dosbox for the game (it also fixes some minor graphics issues with it). I'm mostly concerned about old game installers - but then again, gog/steam don't have those installers anyway, so it's only an issue if the user is adamant on using original install media or so.

[–] Malix@sopuli.xyz 13 points 2 weeks ago (6 children)

This update broke a game for me, namely "Castle of the Winds", it's a 16-bit windows 3.1 game. Not really a huge loss as I can just run it in win3.1 I have in dosbox - but it was pretty nice to have in modern resolution :D

Haven't done much searching for remedies, but kinda looks like 16-bit support is gone https://bbs.archlinux.org/viewtopic.php?id=306297

Gotta wonder what's the workaround, as many older games have 16-bit installers, even if the game was for eg. winxp or so.

I guess I could always just have an older wine on the side, but.. I dunno. I'd like to keep it simple. :/

[–] Malix@sopuli.xyz 8 points 2 weeks ago (1 children)

I did like Control, and I do like coop-shooters... but I would prefer some story campaign instead of few repeatable/grindable mission-types with minor run-to-run variance.

Overall, I’m definitely wanting to play through this to completion.

So, this game does have some story arc? Genuinely do want to know.

[–] Malix@sopuli.xyz 5 points 2 weeks ago

cool. in general the plain fps readout is enough for me, but a more comprehensive option sure doesn't hurt. Hopefully that'll come to linux as well.

 

For the uninitiated: it's a 2003 racing game which became more or less a meme, because every possible feature of the game just doesn't work.

I kinda feel the game is going to be released just because of the meme-status, so that people would notice the publisher's other games.

Either way, I appreciate making the game available, if just for laughs.

 

Hi all

Trying to make a switch over to librewolf, but currently the "most mission critical issue" is that I can't seemingly force the PiP -videoplayer to stay on top of all other windows.

My kwin window rule is essentially identical, apart from window class, to the old one I used with Firefox - and that one worked just fine. Not sure if kwin, librewolf or user id10t issue.

But if anyone has thoughts or pointers about this, please share!

the settings as they are now:

edit: I absolutely hate this. IMMEDIATELY after posting I tinkered a bit and turns out "Match whole window class" = Yes -setting was the thing. It works now. DERRRRP.

So in case anyone else stumbles on the same issue, check that setting.

view more: next ›