crimsonpoodle

joined 2 years ago
[–] crimsonpoodle@pawb.social 5 points 2 days ago (3 children)

Do most people buy into the propaganda or is it just pretending to out of fear?

[–] crimsonpoodle@pawb.social 3 points 3 days ago (1 children)

Was the millimeter wave stuff point to point?

[–] crimsonpoodle@pawb.social 3 points 1 week ago (2 children)

Electoral college, propaganda, tribalism, stupid people.

[–] crimsonpoodle@pawb.social 3 points 1 week ago (1 children)

I mean releasing said virus into the public; let’s say it’s airborne. That would violate bodily autonomy as we are modifying people without their consent. But yeah I agree it doesn’t really have too many downsides beyond potential for unintended consequences.

[–] crimsonpoodle@pawb.social 16 points 1 week ago (6 children)

I think that once it’s viable it would be ok to release a virus which genetically modifies all humans to be more empathetic and to think more critically.

It would be a violation of bodily autonomy, which I generally do believe in, but I think it’s necessary for the productive and positive future of humanity on the single planet which we currently inhabit.

(Yes definitions of intelligence vary, and epigenetics and nurture play a role, but we’re talking statistics and a statistical improvement is still an improvement)

[–] crimsonpoodle@pawb.social 1 points 1 week ago

I mean it’s descriptive

 

Hi all, 

I'm working on my personal website, my first forway into javascript and web development.

I wanted to create a flip dot style display which has since morphed into more of a CRT look. 

You can take a look here if you like:  https://343f-66-113-2-158.ngrok-free.app/main.html

However, I've recently, when sending it to a friend, we found it only seems to work with any performance on Safari, sometimes in fact failing entirely on Chrome and Firefox.

I'm wondering if anyone has any ideas on how I might change my design to migigate this or whether there is some way to give myself more resources on firefox and chrome.

A cursary look into fixing this seems to suggest I should use RequestAnimationFrame, however, this drawing of all elements smoothly at once, while efficent, destroyes the organic effect that the timeouts gave both on the individual dot level and when refreshing line by line.

My general design is outlined here: 

I'm using HTML5 canvas; each dot is a class which redraws its section of the canvas with a 50-300 ms delay to emulate the per dot lag of a given hinge on a flip dot display. The display class again using setTimeOut(), schedules each line of the display, consisting of dots, to update at a slight offset so that you can see the display refresh from left to right. Then the rest of the program modifies the "next frame" array with text or images which I wish to be displayed. 

 

Thank you!

[–] crimsonpoodle@pawb.social 1 points 1 month ago

I think both are valid you know? If you want to just make a cool looking character or go for some aesthetic then do it, but people (such as my sister) I think get a certain excitement from envisioning themselves casting spells etc.

[–] crimsonpoodle@pawb.social 1 points 1 month ago

Before currency was invented might be a stretch— back then, which was a long long long, time ago we likely didn’t even have professions in the same sense. Albeit Dave might have had a knack for fishing, Kendra for making canoes etc.

There was plenty of space in the wilderness you could just go live for free. Now we have a lot of people, we need agriculture to support that population; there isn’t enough land for hunter gatherer societies to exist without a large population collapse first.

Now to your point I suppose we could have a society without money; yet I think there is some freedom in currency even if everyone gets a UBI. It allows two random strangers to come together and have one person buy something without having to trade an item that the other person wants, then the seller can go buy something they want.

Without currency we would have to have a somewhat complex trading system, which inevitably would see certain items of rarity never traded, or traded for so much surplus goods that a new ironically materialistic moneyed class would develop. It would make for an interesting book, but I think so long as people have varied interests and desires, and create creative works, money is a useful thing.

 

I’m working through the vulkan tutorial and came across GLFW_TRUE and GLFW_FALSE. I presume there’s a good reason but in looking at the docs it’s just defining 1 and 0, so I’m sorta at a loss as to why some libraries do this (especially in cpp?).

Tangentially related is having things like vk_result which is a struct that stores an enum full of integer codes.

Wouldn’t it be easier to replace these variables with raw int codes or in the case of GLFW just 1 and 0?

Coming mostly from C, and having my caps lock bound to escape for vim, the amount of all caps variables is arduous for my admittedly short fingers.

Anyway hopefully one of you knows why libraries do this thanks!