early_riser

joined 2 years ago
[–] early_riser@lemmy.radio 2 points 1 week ago

This seems to have worked thank you.

[–] early_riser@lemmy.radio 2 points 1 week ago

I’ve tried holding the RST button but it does the same as a quick press. The on/off switch can’t be held.

 

Bought a pair of these on Amazon (Store page) with the intention to install Meshtastic on them. One of the reviews suggested that the correct firmware to install was the Lilygo T-Lora V2.1_1.6, so I used the web flasher to install it.

I've gotten as far as the screen above, but there's no select button. There are two controls, a momentary switch labelled RST on the store page, and an on/off switch. The on/off switch doesn't seem to do anything at the moment, and the RST switch just reboots the device.

It does not seem to be advertising a wifi network or bluetooth connection.

Is it looking for something connected to a particular GPIO pin?

UPDATE:

It showed up on the phone app despite not showing up on my PC or phone's normal bluetooth menu. Pairing requires you to enter a code shown on the OLED display (not the most accessible method) but once that's done it seems to work.

[–] early_riser@lemmy.radio 2 points 1 week ago (1 children)

Slightly off topic but I'm impressed you found this thread buried so far down. I was just complaining about how this style of consolidated long term discussion doesn't work in Lemmy and other Redditlikes, which is why I abandoned this post in favor of just making new posts.

Now, on to your question. Commonthroat uses a base 12 number system because the majority of its speakers are surface-dwellers who primarily use their forefeet to manipulate objects. Outlander uses a base 24 system because there are far more speakers who are spacers living in zero-G who can use all four paws.

Quoting from the Outlander scratchpad thread on the CBB forum:

After reading the Wikipedia article on Classical Nahuatl, I was captivated by the fact that cardinal numbers are transparently derived from other words. I think this will be the case with Outlander. Further, since both Moonlitter and Partisan Territory have a large population of spacers, Outlander will have a base-24 number system for larger numbers, with numbers 1-24 clearly deriving from anatomical terms for digits and paws.

Here's what I have from the auto-generated Swadesh list:

one: snl two: qdc three: rMn four: sMP five: rC

When Outlanders count, they start with the left forepaw curled into a fist, with the inner thumb in front of the other digits and the outer thumb behind. For each number from one to six, a digit is uncurled, starting with the writing claw, then each digit from medial to lateral. The inner thumb is opened next representing five, and the outer thumb last for number six. This process continues with the right forepaw for numbers seven to twelve.

For surface dwellers, that's all the fingers they can practically use while reared up on the hind feet, but since the Outlands contains a large population of spacers, who use all 24 digits to count, the number system for the language as a whole reflects the spacer usage. When counting on the rear paws, the ankles are rotated 180 degrees such that the palm of the paw is facing outward (such a range of motion is common in arboreal animals).

The word for six is , derived from paw. For numbers seven-twelve, the numbers for one to six are suffixed with a chuff, from a reduced form of (right)

six: rkg seven: snlr eight: qdcr nine: rMnr ten: sMPr eleven: rCr twelve: rkgr

For numbers 13 to 23, the corresponding lower numbers are prefixed with <geg(s)->. The etymology is obscure, but it likely relates to the word for the palmar pads, reflecting the state of the paws when counting higher numbers, with all four palms facing outward showing the pads. The prefix is a yip stem. The final yip is elided in front of another yip, and a huff or chuff of the following syllable is geminated.

The expected word * for twenty four is sometimes seen when people are imitating puppyish speech patterns, similar to words like ninty-eleven for 101. The usual term is , which is a transparent derivative of (palm). , when used in the numeral sense, can itself be pluralized to yield <qGqql< "twenty-fours" to mean multiple sets of 24.

thirteen: gegsnl fourteen: gegqqdc fifteen: gegrrMn sixteen: gegsMP seventeen: gegrrC eighteen: gegrrkg nineteen: gegsnlr twenty: gegqqdcr twenty one: gegrrMnr twenty two: gegsMPr twenty three: gegrrCr twenty four: *gegrrkgr, qGq

For even higher numbers, the word (with/and) is used to join a lower numbers to . 25 is , "24 with one" 26 is "24 with two" and so on. is frequently dropped to yield and so on.

[–] early_riser@lemmy.radio 1 points 3 weeks ago

So IT guys are antennas.

[–] early_riser@lemmy.radio 2 points 1 month ago

Regarding the uplifted chimps, since chimps are arboreal they may have a better conception of 3D space compared to humans, though perhaps not as much as the dolphins.

Yinrih are very arboreal but very not bipedal, so they don't use artificial gravity in their spacecraft. I often describe their orbital colonies as being like a large shopping mall if it were a level in the game Descent.

[–] early_riser@lemmy.radio 2 points 1 month ago (2 children)

Do the dolphins need to be underwater? How do they manipulate controls with no prehensile extremities? Nonhumanoid ergonomics are very much my thing.

[–] early_riser@lemmy.radio 2 points 2 months ago

Already do that via a custom domain and SimpleLogin/Proton.

[–] early_riser@lemmy.radio 3 points 2 months ago

Reject TV. Return to monitor. Yeah monitors don’t come in the same sizes as TVs, but if you just want something that shows you whatever you feed its video ports without any bloat than a monitor works great.

[–] early_riser@lemmy.radio 7 points 2 months ago (1 children)

Nothing pops a vein quite like companies acting like a one-time expense should be a monthly fee. Paying monthly for heated seats in certain cars is where I first heard of this. They already put the hardware in the car. I guarantee they already charged you for the parts and labor to put in those heated seats when you bought the vehicle. No way they're losing money on it in the hopes you start paying them.

But I'll get off my owner's rights soapbox now.

[–] early_riser@lemmy.radio 4 points 2 months ago

I'll have to try that smart plug idea. I have some heavy duty Z-wave plugs I used for Christmas decorations last year and that would work great for the fridge.

[–] early_riser@lemmy.radio 14 points 2 months ago (7 children)

For those who are saying I shouldn't have bought these half-baked smart appliances, I agree. But I wasn't always this aware of the privacy issues involved. The washer and dryer were purchased before I grasped how problematic cloud-connected always online IoT devices are, and as mentioned in the OP the ability to tell me when my laundry was done seemed like a genuinely useful feature. In the case of the fridge it was an emergency replacement and we took what fit the preexisting niche in our kitchen, and the complete lack of output on the fridge itself necessitated the app.

[–] early_riser@lemmy.radio 6 points 2 months ago

Washer dryer and fridge are TCP only

 

First thing I do when I get a smart appliance is scan it with nmap. This has revealed some interesting Easter eggs, like my Davis instruments air quality sensors having a local REST API.

Doing the usual scan against my GE washer and dryer shows that port 53 is listening. What could that be for? Is there a way I can at least query their status locally or something?

When I got the washer and dryer I was excited about the smart home features because getting an alert when my laundry is done or starting the washer remotely so the clothes are done when I get home are genuinely useful features. However, last time I checked the app none of that was available, so I just have these Trojan horses in my home spying on me with no benefit in exchange. Their app wanted my freaking mailing address when I signed up for their mandatory account, so the features mentioned above are the least they could offer in exchange for my digital soul. But I digress.

My fridge is in a similar situation. It commits the additional cardinal sin of ONLY being controllable via the app, with no on-board temp or filter status indicators whatsoever.

 

I’m interested in tornadoes, as you can probably see from one of the stories I posted here. I think they have a lot of unused potential for speculative fiction and worldbuilding.

First let me speculate on why they don’t show up much in stories and myths. Compared to other natural phenomena like trees, mountains, stars, the sun and moon, and the sea, tornadoes aren’t particularly universal. They’re a distinctly American thing. They’re not unknown outside the US, but the US has both the largest number of tornadoes per year, and the most violent tornadoes by a wide margin. I think it’s no accident that the only book you can probably think of that features a tornado, The Wonderful Wizard of Oz, was intended to be a uniquely American fairy tale.

So why do I think they should be used more? They’re freaking awesome, that’s why! OK let me be more specific. I’m not the first person to point this out, but tornadoes have a few unique properties that tickle some primal parts of the human psyche in ways that other natural disasters don’t.

First, they’re big, really big. The biggest on record thus far was over 2.5 miles wide, and they tower into the heavens like a skyscraper. But, and this is important, they’re not TOO big. They’re huge enough to inspire awe and fear, but small enough that our brain registers them as an object, an entity, rather than an event. A hurricane is arguably more destructive than a tornado, but it’s so huge that we can’t conceive of it as a thing on its own. It’s a phenomenon, a process, an event. You can’t point to a hurricane, but you can point to a tornado.

OK, so it’s a thing, a big thing, but it’s also a moving thing, a growing thing, dare I say, a LIVING thing. It’s born, grows, weakens and dies just like we do. And it doesn’t just move inexorably forward. It twists, it writhes upon itself, it turns this way and that, it slows down, speeds up, stands still. It moves as though animated by an unfathomable will of its own. And what a capricious will it is! It can raze one house to its foundation while leaving a nearby house untouched. It can reduce human edifices to rubble and human bodies to mangled piles of flesh and gore, but at the same time lift a cradle, sleeping baby and all, up into the air and gingerly deposit it in a nearby field, without waking the child.

And it most certainly doesn’t do any of this quietly. The sound of a tornado is most often compared to a freight train, but that simply doesn’t do it justice. It’s a grinding, roaring, shrieking, rushing, screaming cacophony.

So it’s a big, loud, living, capricious, calamitous thing. In short, it’s a monster. A monster whose coming is portended by prodigious omens—uncanny green clouds, icy stones falling from the hot summer sky, an eerie stillness. It’s a monster whose presence is heralded by the ghastly wail of the very sirens that were meant to prepare us for the absolute worst horror humanity could visit upon itself, a nuclear bomb, which is oddly appropriate, since a nuclear bombing is the way most people describe a tornado’s aftermath.

But what does this have to do with worldbuilding? A tornado could be a portal to another world, a god of destruction, a portent of doom, or merely an inciting incident. An everlasting tornado could be the pillar that holds up the sky, or the door to the realm of the damned. But it never seems to be any of those things. It’s just absent.

TL;DR: tornadoes are cool, more tornadoes, please.

 

story time!Ron stared up at the metal behemoth looming over him. A nagging itch scraped at some dark corner of his primate brain, a whisper echoing through his genetic memory, from a time when his tiny furtive ancestors cowered in the shadow of giants.

The fact that the mech made no sound as it moved amplified his feeling of unease. There was no whir of motors, no roar of engines, no whine of servos, no shriek of metal against metal. There was only a dull rumor, felt more than heard, as the mech planted each of its four titanic paws on the ground.

One of those paws sailed overhead as the mech strode forward, dusting Ron's upturned face with a fine shower of loose earth. The array of force projector plates on the palm and digits of the massive metal paw mirrored the arrangement of pads on a yinrih's forefeet. Other concessions to zoomorphism had been made as well. Two heat sinks were positioned like erect ears atop the mech's head, and whiskery antenna arrays framed its metal snout. What were the odds that the only two sapient species in the galaxy would independently think to themselves "Let's build a giant robot shaped like a person and stick a guy inside it!"

THUD!

The paw came to rest mere inches from where he stood.

"Watch where you're walking!" Ron yelled, shaking his fist like a disgruntled commuter up at the machine's underbelly, where a round hatch sealed away the pilot within.

"Watch where you're standing!" countered a booming synthetic voice echoing from the mech's head. Ron darted out of the way as the armored left rear leg rose to take another step.

More tremors passed under Ron's feet as the mech trotted over to a tall pine tree. "Watch out," thundered the synthetic voice. The machine positioned its aft end toward the tree and wrapped its serpentine tail around the trunk. The tree cracked in protest as the mech dug its bladed claws into the argillaceous ground and reared up on its hind feet, but the trunk managed to support the mech's weight.

A sharp electric crackle issued from the mech's now freed forepaws as claws of violet plasma erupted from its fingertips. The smell of ozone drifted to Ron's nose on the breeze. The mech swiped upward, effortlessly cleaving a massive limb from the tree, leaving a smoking black stump behind.

There were two thumps in rapid succession as the limb hit the ground and the mech resumed a quadrupedal stance.

Ron jogged across the brown grass up to the front door of a tiny house nearby. He raised his fist to knock, but the door opened preemptively and a tiny septuagenarian emerged. She leaned over to peer around Ron at the mech, which had wrapped the limb in its tail and was dragging it to the curb. "Thank you, youngsters, for getting rid of that pesky limb for me. My lawn will get much more sun now."

"You're welcome, ma'am," boomed the synthetic voice, "but I should point out you're half my age."

"Well, you're only as old as you feel, and I feel too old for that stuff," she responded.

The hatch on the mech's belly opened. Lodestar was lying on his back in the pilot's seat, gripping a keyer in all four paws, eyes hidden behind a HUD visor. He doffed the visor, uncoiled his tail from around a lever at the base of the chair, and hopped out onto the grass. He trotted up to the two humans just as the lady planted a kiss on Ron's cheek in gratitude. She repeated the gesture between Lodestar's ears. He muttered a complaint in Outlander about his personal space that went unnoticed by the elderly human.

"Thanks again," she said as the pair turned to leave.

Ron turned to Lodestar. "Aren't you supposed to be a monk?"

«Warrior monk,» he corrected.

"OK, granted, but what do you need a giant robot for?"

«The armies standing against justice and the legions oppressing the weak do not field only infantry.»

 

Where a European knight has his horse, a yinrih Knight of the Sun has his mech. While a mech can be piloted solo, during combat a team consisting of a knight who pilots the mech and operates main weapons and a squire who monitors the mech's systems and occasionally mans secondary weapons is used.

This cockpit is typical of the mechs used by the Knights of the Sun. It's located in the machine's torso. The knight reclines in a seat similar to a bowl chair. There is a cleft in the chair between his legs to accommodate his tail, allowing it to actuate analog controls located at the base of the seat.

There is a joystick in each of the knight's four paws, each incorporating a chording keyer for input. Yinrih eschew billions of buttons for different combinations of keys pressed simultaneously.

Instead of screens, output is furnished by a HUD visor worn by the knight and hardwired to the mech.

This input/output scheme, using an AR or VR HUD and chording keyers, is common in most large vehicles in addition to mechs.

bonus story!Ron stared up at the metal behemoth looming over him. A nagging itch scraped at some dark corner of his primate brain, a whisper echoing through his genetic memory, from a time when his tiny furtive ancestors cowered in the shadow of giants.

The fact that the mech made no sound as it moved amplified his feeling of unease. There was no whir of motors, no roar of engines, no whine of servos, no shriek of metal against metal. There was only a dull rumor, felt more than heard, as the mech planted each of its four titanic paws on the ground.

One of those paws sailed overhead as the mech strode forward, dusting Ron's upturned face with a fine shower of loose earth. The array of force projector plates on the palm and digits of the massive metal paw mirrored the arrangement of pads on a yinrih's forefeet. Other concessions to zoomorphism had been made as well. Two heat sinks were positioned like erect ears atop the mech's head, and whiskery antenna arrays framed its metal snout. What were the odds that the only two sapient species in the galaxy would independently think to themselves "Let's build a giant tank shaped like a person and stick a guy inside it!"

THUD!

The paw came to rest mere inches from where he stood.

"Watch where you're walking!" Ron yelled, shaking his fist like a disgruntled commuter up at the machine's underbelly, where a round hatch sealed away the pilot within.

"Watch where you're standing!" countered a booming synthetic voice echoing from the mech's head. Ron darted out of the way as the armored left rear leg rose to take another step.

More tremors passed under Ron's feet as the mech trotted over to a tall pine tree. "Watch out," thundered the synthetic voice. The machine positioned its aft end toward the tree and wrapped its serpentine tail around the trunk. The tree cracked in protest as the mech dug its bladed claws into the argillaceous ground and reared up on its hind feet, but the trunk managed to support the mech's weight.

A sharp electric crackle issued from the mech's now freed forepaws as claws of violet plasma jetted from its fingertips. The smell of ozone drifted to Ron's nose on the breeze. The mech swiped upward, effortlessly cleaving a massive limb from the tree, leaving a smoking black stump behind.

There were two thumps in rapid succession as the limb hit the ground and the mech resumed a quadrupedal stance.

Ron jogged across the brown grass up to the front door of a tiny house nearby. He raised his fist to knock, but the door opened preemptively and a tiny septuagenarian emerged. She leaned over to peer around Ron at the mech, which had wrapped the limb in its tail and was dragging it to the curb. "Thank you, youngsters, for getting rid of that pesky limb for me. My lawn will get much more sun now."

"You're welcome, ma'am," boomed the synthetic voice, "but I should point out you're half my age."

"Well, you're only as old as you feel, and I feel too old for that stuff," she responded.

The hatch on the mech's belly opened. Lodestar was lying on his back in the pilot's seat, gripping a keyer in all four paws, eyes hidden behind a HUD visor. He doffed the visor, uncoiled his tail from around a lever at the base of the chair, and hopped out onto the grass. He trotted up to the two humans just as the lady planted a kiss on Ron's cheek in gratitude. She repeated the gesture between Lodestar's ears. He muttered a complaint in Outlander about his personal space that went unnoticed by the elderly human.

"Thanks again," she said as the pair turned to leave.

Ron turned to Lodestar. "Aren't you supposed to be a monk?"

«warrior monk,» he corrected.

"OK, granted, but what do you need a giant robot for?"

«The armies standing against justice and the legions oppressing the weak do not field only infantry.»

 

Missionaries plying the yawning gulf between stars have to overcome two problems. First, yinrih cannot lose consciousness without dying. Second, faster than light travel is as yet impossible. While yinrih live over 700 Earth years on average, that's still not long enough to survive most interstellar missions, even at the quasiluminal speeds attainable by Claravian womb ships.

The solution is to suspend the missionary's metabolism while keeping the brain active through Science™. But this presents a third problem. In metabolic suspension, the mind is quickly driven mad by the lack of sensation. This is solved through the Simulacrum, a Matrix-like artificial reality presented to the missionary to keep the mind sane. Subjective time perception is also accelerated to make the journey seem to pass in a few weeks rather than centuries or millennia.

But this solution, too, creates its own issues. Namely the Voice. The Voice is a phenomenon manifesting as an intrusive train of thought attempting to convince the suspended person that the Simulacrum is reality, the only reality. Missionaries who give in to the Voice are said to have dissociated. So we're left with two undesirable ends of a spectrum. If the Simulacrum lacks verisimilitude the mind is driven mad, but the more realistic the Sim is, the stronger the Voice becomes. Total dissociation is next to impossible to reverse, and even if the victim is made aware of the true nature of the world they perceive, they're often too neurologically dependent on the Sim to survive outside it. Suspended missionaries undertake a regime of prayer and meditation to keep their minds anchored in reality.

Suspended missionaries can still interact with the outside world. There is a spartan operating system environment that missionaries can access outside the Sim. Here time flows normally and the systems of the womb ship can be accessed, including an ansible to receive FTL communications from mission control as well as remotely operated robots to repair and replace worn-out components during the journey.

The capsule is completely flooded with neurogel, which surrounds the suspended missionary, cushioning them against high G-forces and creating a link between the brain and the ship's systems without any implants, indeed without having to shave one's fur. The missionary's lungs and digestive tract are also completely filled with neurogel, further cushioning them and providing a liquid breathing medium for when their metabolism starts up again but they haven't yet left the capsule.

The posture of the physical body is significant. It is a pose often assumed by mystics in contemplative prayer. It is not known if this posture was necessitated by the nature of the suspension capsule, and was later emulated by the faithful, or if the designers of the first suspension capsules were accommodating preexisting devotional practice.

Firefly the Apostate is permanently sealed in a modified suspension capsule called the Eternal Womb. He lapsed during a failed missionary journey, his companions were killed (some say at his own paws) and, lacking the faith to resist the Voice, he dissociated, becoming dependent on the capsule to survive, even after regaining mental awareness. The fact that the leader of the militantly atheistic Partisans is forever frozen in serene meditative prayer is an irony frequently noted by his detractors.

EDIT: the white background was bugging me.

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submitted 2 months ago* (last edited 2 months ago) by early_riser@lemmy.radio to c/pixelart@lemmy.ml
 

I have an Ethernet cable running PoE+ to a wifi access point outside my shack that is very close to my radios. It exhibits the typical QRM pattern, with birdies at regular intervals making a warbling sound when the rig is on SSB.

I've eliminated this problem before using chokes, but this cable is thicker (meant for outdoor use) and much closer, it runs along the same cable runway as my antenna feedlines.

I'm pretty sure the cable isn't shielded. I just bought the cheapest thing I could find on Amazon. I wouldn't trust it if it did say it was shielded. Anyway, would getting a higher category of cable help the issue? Should I try choking the cable at a different point? I did it at the switch end, not the AP end.

 

Hearthside does not have stores as they exist in the US, where you have a cart and shelves acting as both storage and display for products. For groceries, there are two separate businesses that are usually colocated. A market selling fresh produce and meats, and a grocery store selling premade, processed, and frozen items. The market is usually outside under a pavilion if climate permits, much like a farmers' market. The grocery store is more of a warehouse optimized for storage rather than sale.

Fresh produce and meats can vary in size and quality, so it makes sense that a shopper would want to smell, feel, and see them before buying. So such things have browsable market stalls. One box of processed snacks of a certain brand is the same as the next, so there's no reason to waste real estate to display them for the public. That said, sample booths such as one sees in Sam's Club and CostCo are a common site between the open air market and the grocery store, so if you want to try that box of processed snacks before buying, you can.

A typical family shopping trip goes like this. You and your fellow sires and dams pile into the train to go from your house to the business district. You have 20 little mouths to feed, so there's a lot to buy. A few of the sires are wearing draft harnesses. You are carrying one or more collapsible carts that the sires will pull behind them like a team of oxen. All 20 of those furry little terrors are traveling with you. On Hearthside it's considered proper to take your pups along with you when doing family business.

Once you arrive, you fold out the carts and hitch them to the sires' draft harnesses. The sires will not be touching the food. There is a net hanging under a low roof. After washing their paws, the dams leap up and grab hold of this net with their rear paws and tail. They hang upside down with the clean forepaws used to sample the wares and the rear paws used to navigate around the market. The sires will follow along on the ground, ready to catch any produce tossed into the cart by the dams. You and your fellow parents work in parallel, scattering throughout the market to fetch fresh fruits, firefly honey, spiced wormcow meat, and some fermented steadtree fruit juice for the fast preceding an upcoming holy day.

Kits will cling to their parents' backs, either dam or sire, though it's considered healthy and stimulating for a kit to cling to the back of a leaping and brachiating parent, so you see many dams nimbly vaulting around, each with one or two little fluffballs holding fast to their back or belly.

While it is more common for the dams to gather the produce while the sires man the carts, this is by no means a hard and fast rule. Men tend to be larger and stronger, while women tend to be smaller, quicker and more nimble, so parents tend to settle into these roles, but you see plenty of ladies pulling carts and gentlemen flying around above.

Haggling is common. A dam hangs down by her tail, brandishing a gourd in one paw, a fistful of plastic tokens in the other, both forelegs gesticulating energetically. A kit is snuggled into her chest, lulled into torpor by the thrumming of his dam's vigorous negotiation. The vendor's strange accent and hefty build betray his Sweetwater heritage. Hearthside has a sizeable immigrant population seeking a better life unattainable on the surface of Sweetwater, and these "salty pelts" often find themselves working as merchants.

Her transaction complete, the dam bounds off to find the next item on the shopping list. But the kit, stirred to alertness by her sudden movement, begins yipping hungrily. The dam makes her way to a row of nursing couches. She drops straight from the netting onto the couch, lies on her back, and cups the kit's tiny head in her forepaw. He licks enthusiastically at the lactation patch between her paw pads. Stimulated by the kit's saliva, the patch begins sweating bluish-white milk. Once the kit has lapped up his fill, the dam rolls off the couch, washes her paws and tail again, and then leaps up to resume her shopping spree.

Meanwhile, you've finished your allotted errand and are waiting just outside the pavilion for the rest of your childermoot.

"sample. free." yips a fellow to your right, gesturing down at a tray full of sweet cakes covered in some synthetic blue frosting that's just a couple atoms away from being plastic. He has the same chunky frame and smaller ears, but a completely different lilt to his voice. It seems like there are as many throats as there are people on Sweetwater.

You accept his offer, skewering a morsel with your claw and popping the cake in your mouth. Your kit peers curiously from between your ears at the glob of blue icing remaining on your paw pad. "Oh, here you go," you say with mock reluctance as you reach up and let her lick your paw clean.

"Too small!" the vendor grunts, his ears flattened in disapproval. "Only milk for one so young!"

You scent the air. "Well when you lay your egg you can feed your kid whatever you want," you say as you walk off to meet the rest of your childermoot, now wending their way ahead of you to the grocery store to pick up the rest of the week's necessities.

Compared to the chaotic din of the open market, the grocery store is a much quieter and more orderly affair. Normally there's a tidy line of folks waiting to pick up their orders, some made online ahead of time, others printed on a list of product IDs and quantities and handed to a clerk to process.

Today, however, there's a knot of folks clamoring around a towering figure. "It's a human!" an older fellow barks back at you, having smelled your curiosity as you approached. "I've worked with 'em before, but I never thought one would visit our little shire."

The human turns to you. "¡Oooo!" she coos, bending over you and reaching with her smooth, pentedactyl, furless forepaw toward your kit. "¡Qué Precioso!"

Your pheromones are shouting in protest at this unwanted intrusion but the human is oblivious. You take a step back and bare your teeth. "Do NOT touch my daughter!" You growl.

"¡Ay! ¡No tóquesla, porfa!" The older fellow has equipped a synth and is attempting to defuse the situation. He explains the woman's faux pas to her in her own language, of which you understand not a whisper. The old man seems fluent though, at least going by his rapid speech and the woman's long responses. He smells much more relaxed now. "Lo siento," she says repeatedly.

"No te preocupes," he says before turning to you. "She's real sorry. Humans have an odd fascination with furry critters, like to run their paws through their coat. 'petting' is what they call it. Ya see, humans don't got any fur of their own, as you can see, well ignoring that stuff on their head. But they used to have fur, back when they lived in trees and had proper rear paws for climbin'. Anyhoo, back then they used to pick bugs outta each other's coats. Allogroomin' is what they call it."

The man rambles on as the line inches forward, giving an unnecessarily comprehensive survey of human evolution and biology. "And that's where human babies come from!" He barks enthusiastically. "Ooh, Looks like I'm up." He approaches the window and hands the clerk his order. The employee disappears for a moment before returning with a box of the same blue snack cakes you sampled earlier. The old man hefts the box onto his back. "You gotta try these," he says patting the box with his tail.

"uh..." you stammer, still trying to process the old man's biology lecture. "Light, why can't they just lay eggs?" you grunt under your breath as the old man trots away.

"Next!" You hear the clerk barking behind you. You turn back to the window and pull a slip of paper from the wallet around your foreleg. You reach out to put the paper in the clerk's open paw but yank it back at the last second. "Oh, sorry, one more thing." You flick your writing claw a few times and scribble a number onto the paper, then hand it back to the clerk.

He scans the list and disappears as before. He comes back, a few boxes resting on his back. He picks them up with his tail and places them on the counter. "Oh," he glances at the paper, "and here's that box of snack cakes." He grabs another package of the same blue sweets and adds it to the pile.

You join the rest of your childermoot, some laden with the weeks groceries and others covered in geckering kits overstimulated by all the new smells.

"Well, let's go home." You and yours turn around and start walking back to the train station, the sun still frozen near the zenith, just where it was when you arrived hours ago.

 

Some yinrih have a fur pattern resembling a fox minus the white countershading. A red coat without the black ears and "socks" is also possible. Other coat patterns include solid white with or without biscuit pointing, piebald/painted, which is a white coat with black or brown patches), solid brown, jet black, and various shades of tan or tawny. This assortment of "domesticated" coat colors is an adaptation to aid sires and dams in differentiating their pups at a distance. Yinrih use odor as the primary means of distinguishing individuals, but when standing upwind it can be hard to catch their scent. Pups emerge from the womb nest with as distinct a coat from their litter mates as possible.

Regardless of fur pattern, the exposed skin on the palms and soles is grayish-black like the skin of an adult Orangutan. Painted yinrih also have patches of black skin under their black or brown fur.

 

The shading is probably terrible, but I like to think I'm getting better given the tools I have available.

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