Tied with The Outer Wilds as my favorite game of all time.
I would love some extra sources for this. A quick reading of the article makes me understand that the researchers have a lot of confidence in the correctness of the AI gradings of policies, which I have my doubts about.
The article worries about the fact that the energy policies score worse than expected, but this assumes that these scores are valid in the first place. There is lots of interesting research happening in trying to use AI for varying problems, but in each case results go from bad to promising, but never outright certainty. The fact that this article almost immediately gives the vibe that the AI results are trustworthy and a valid and desired alternative to the slow human analysis really rubs me the wrong way.
I was playing Peak with my friends groups and one of us suddenly just said: "Is this the golden age of online Coop multiplayer?" And I have to agree.
We've been playing together for around 10 years. We've played legendary games like Left 4 Dead 2, Vermintide 2, overcooked 2, Portal 2 (a lot of sequels in this list), but lately had to search harder for similar quality experiences. Then we bought and installed Lethal Company on a whim and from the first second we were having so much fun. Something about the first person camera combined with directional voice chat makes this game incredibly immersive. We almost never roleplay, but in this game it only took a few minutes for us to start inhabiting our characters and screaming / joking as if we were them.
After playing this for tens of hours, our eye fell on R.E.P.O., a game with a similar conceit and fantastic reviews, and the added bonus of moving mouths. We took the jump, and again it was a slam dunk. Just checked and have been playing it for 18 hours already, and it seems like we just started. A similar feeling was had with Peak.
What all these games share, is an incredibly well designed gameplay loop that leaves enough freedom and space for creativity while still giving you a clear goal to work towards. In all cases everything is extremely immersive and tactile, forcing each of you to become your character in a way that other games fail to achieve.
They might seem basic or simple, but each successful case is so because of extremely intelligent design decisions. We're looking forward to the new innovations still ahead of us in this space!
I am the only one here thinking that Steam should have cracked down on incest themed porn games a long time ago?
Just to be clear, the title of this post is referring to porn games, but in actuality it is about games that literally feature incest (not the step-relative stuff that is so popular everywhere online). All major actual porn sites have rules against incest, but the biggest gaming marketplace on PC should allow it?
Just to make it clear, I find it detestable that this is done because of Visa, especially if this trend continues and suddenly other stuff becomes blocked, but in this case I feel it should have been done way earlier.
Yes, just default Mineclonia as I am totally new to this game and scene. Just wanted something fun to do with my server as me and my friends stopped playing Valheim :).
Fair enough, you're of course entitled to your interests however you see fit ;).
Death Stranding is a weird one. It has some of the most stupid writing in video games, but also has some really strong themes and moments too. I am talking about the first one as I don't have the budget to buy the sequel at release prices. But Metal Gear Solid 1, 2, 3 are masterpieces in my opinion, and the strange Eastern interpretation of Western spy / military culture is part of what makes it so interesting to me :)!
Metal Gear is one of my favorite series of all time, and that's an Eastern developer's take on Western culture. Another series that comes to mind is Resident Evil.
I don't see why this is necessarily a problem? Ghost of Tsushima already tells a rather loose story that borders on the fantastical, it never even attempts to be a historically correct depiction.
This is the way :). I sadly lost my previous run. Was good enough to get to the boss of act 3, but Time Eater decided that was enough.
Yeah, only Nintendo comes to mind as a company where employees often stay for their whole career.
I have 600 hours in Slay the Spire and still want to play more. Heck, why not play a run right now...
No, I'm sorry. The point was specifically to use a free and open source project so anyone can enjoy it. It is close to Minecraft feature wise, but is still a separately developed thing.
Hey! This is a really fun topic, hope it's OK for me to give the perspective of someone who (at the moment :P) identifies as a straight, cis man.
I joined beehaw because it felt like a super nice and safe space, not just for queer people, but for anyone looking for a kinder internet. I've always felt a strong connection though to queer people and we often get along really well. I think it has to do with the fact that, even though I still identify as a straight cis man, I don't really fit into the stereotype well. I hate macho culture, I am often very passionate and emotional, don't like "mens" talk etc. I also have some mental issues which make me "different", and in that sense I feel like we share a similar feeling of "not fitting in", be it for different reasons. Accepting yourself and others for who you really are seems like a central idea in a queer-friendly space, and this is stuff that can help anyone as everybody has something about them that is different or goes against the grain.
I do feel that I am more open to my own possible queerness. I still identify as a man and am attracted to women, but there are moments where I can really appreciate a beautiful man too. Where I would have brushed over something like that in previous years, now I quite like it when I notice it and enjoy the experience. Even though I haven't yet actually felt physical attraction, I like that there is a part of me that is able to enjoy this too.