roflo1

joined 2 years ago
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I just love that word, even if it's no longer used.

 

Another SciFi (postapoc) delivery by 2mtt:

Our new map is a huge section of metro – tracks, platform, and shops – all destroyed by some apocalyptic collapse. Fellow fans of Fallout or Metro 2033, this is your dream map!

A partially-collapsed subway station now overgrown with post-apocalyptic plant life.

https://2minutetabletop.com/bombed-metro-battle-map/

[–] roflo1@ttrpg.network 2 points 1 week ago

LOL... it was supposed to be a statue, but then I drew in a detailed style everything else.

 

I received this in some newsletter, and I didn't know what it was. Took me a while. Need more coffee, I guess. Or maybe I was drifting without comms whenever the previous event happened, and I just couldn't know.

But apparently, Mothership Month has returned:

https://www.backerkit.com/c/collections/mothership-month-2025

Basically, it's a bunch of crowdfunding campaigns, all centered on Mothership. Some discounts apply to early backers.

And it seems like some rewards are unlocked depending on the number of campaigns that become funded.

 

Maybe I should have drawn this at roughly the same scale as the cities... but I thought about it after the fact.

 

Time to test a new thing... castles!

Part of the plan is to be able to make geomorphs/tiles and place them in a somewhat coherent way.

The tricky part is the edges. In the city drawings I've been making, it makes sense that the edges of the paper are streets, that way it makes sense to join any two tiles.

But with castles? I'm not sure yet. Take the posted image: sure, corridors may join, but what about the walls? If I put another room on the bottom, the walls don't align. Maybe I can argue that it opens up the possibility for hidden passages, and at the moment, I'm happy with that. We'll see what happens when I amass a few more tiles.

[–] roflo1@ttrpg.network 1 points 2 weeks ago

On an unrelated note.. I have these blue and red scraps of paper, and I'm not sure what to do with them:

Red and blue scraps of paper

I'm thinking that I could try the blue ones for drawing snowy or icy areas. Not sure how it will go. Guess we'll find out.

But the red ones, those are more difficult. For starters, it's a dark-ish red, which makes it more complicated. Perhaps I should use a sharpie (something with a thick tip) instead of a pen? And then there's the theme... what fits well with red? Yeah, sure Hell is associated with red, for starters, but I don't know how I would draw hellish landscapes.

Any ideas?

[–] roflo1@ttrpg.network 1 points 3 weeks ago

Not sure I made it "swampy" enough...

[–] roflo1@ttrpg.network 1 points 3 weeks ago

Nah... real fjords would be narrower and longer, right?

[–] roflo1@ttrpg.network 2 points 4 weeks ago (1 children)

Haven’t tried it myself, but Wylock did a video on the mechanics of his own Neon Skies:

https://youtu.be/LlPeZI4ctvE

[–] roflo1@ttrpg.network 1 points 4 weeks ago
[–] roflo1@ttrpg.network 2 points 1 month ago (1 children)

Yeah, I guess I was just completely disconnected on the real hazard of depressurization. It’s not just about holding your breath.

The worst part is that I have read about this stuff in several contexts. Maybe it’s just that it’s not a common part of my life.

[–] roflo1@ttrpg.network 4 points 1 month ago

Thanks for the link. I’d forgotten about this. Of course, I’ve only read it phrased in the scenarios where scuba divers resurface too fast.

I guess my proposed solution only works within a pressurized environment.

[–] roflo1@ttrpg.network 2 points 1 month ago* (last edited 1 month ago) (1 children)

You can’t? Huh. I’ve got some reading to do.

Edit: there’s another comment with a relevant link. The problem seems to be the pressure difference, regardless of your previous actions.

[–] roflo1@ttrpg.network 1 points 1 month ago (3 children)

Thanks for the reminder. I still remember people talking about the “realistic” scene in Titan AE, where the protagonist expels the air from his lungs before venturing into space.

Anyway, maybe I can fix it and say that you can take a few short breaths to oxygenate and then let go.

[–] roflo1@ttrpg.network 2 points 1 month ago (1 children)

There must be a way to make it work mechanically (even if it's a lever on a pulley on a screw on a wedge).

And if not, there must be a way to make it work magically.

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