sirblastalot

joined 2 years ago
MODERATOR OF
rpg
[–] sirblastalot@ttrpg.network 2 points 5 days ago (1 children)

What is a "domain game"?

[–] sirblastalot@ttrpg.network 1 points 1 week ago

Sometimes restrictions breed creativity, though.

[–] sirblastalot@ttrpg.network 0 points 2 weeks ago (1 children)

The DM can not metagame, definitionally

[–] sirblastalot@ttrpg.network 7 points 1 month ago

The secret to writing (or playing) characters that are smarter than you are is that you can take your time coming up with what they do. Maybe in-game your character has a razor wit and would have a snappy comeback for any situation. Out of game you've got a list of pre-prepared retorts you can bust out as needed.

[–] sirblastalot@ttrpg.network 1 points 2 months ago

Looking good! Those pirates have a pretty sweet setup!

[–] sirblastalot@ttrpg.network 1 points 3 months ago

Sometimes that can be fun, but only if everyone at the table is onboard for a wild tangent. If the other players are bored as shit while the special snowflake starts a unicorn breeding operation, it's time to use that No. And you, the DM, are included in that too; if your players want to drag you off to write every book in the library and that's not fun for you, you have the right to say "hey maybe you should play the game I made for you instead."

 

Perhaps obvious to everyone else, but I've hit upon a little trick for better coordinating game time. Instead of announcing "Game will be at 1 o'clock" I've been doing something like "Doors open at Noon, Game starts at 1." This way, the people that want to hang out, level their characters, decide what they like on their pizza, etc all show up at noon, and the people that are running late or decide to come at 1 arrive with the expectation that they're going to walk in the door and immediately start playing. It also provides a natural transition point from the arriving/hanging out mode to game time, which otherwise makes me feel kind of uncomfortably teacher-y, calling the whole class together and whatnot. Try it out, maybe it will help you too.

[–] sirblastalot@ttrpg.network 0 points 11 months ago (1 children)

Fantasy Dexter. Actually loves murder, but instead just gets their kicks vicariously by stealing the memories of murderers

[–] sirblastalot@ttrpg.network 0 points 1 year ago (2 children)

Queercoding villains to make them seem dangerous and deviant to the people of the time (and those that are still stuck in that time). Admittedly, the people making that decision probably weren't conscious of that being why they thought eyeliner made him look villainous.