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[–] 37 points 3 days ago* (last edited 3 days ago)

I hate this headline, because it discounts the massive amount of accumulated human work that went into this, too. Just read the attribution part:

https://github.com/FelipePrado0/gow3_pc#how-it-works

It’s not like someone prompted “port this game” into a chatbot for a lazy port. It needs extremely specialized skill (hence the long list of attribution from PS4 emulation projects), and I suspect the LLM part just provided the 'bulk labor' that small hacking groups otherwise couldn't pull off.

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