But that's my point, not everyone agrees with that assessment.
The problem is there's things like code completers, that predate AI, and no one ever had a problem with those even though presumably they were also taking work from other people. So how much AI can be used before AI becomes unacceptable. You can set the bar at zero, but then you start getting problems of defining what even constitutes AI.
Before we can have a conversation about whether or not AI should be used in game development or anything else we should first have a discussion about what it is. No one seems to want to have that discussion.